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Setup for 3-Player a Game of Quest for El Dorado

Generated on 8/23/2026 10:48:17 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=108c790502454622bb669bbce6fb0807

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Blue 3
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 423
Difficulty: Difficult
Map Difficulty Score: 198.2

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Red Player 3 - Blue Player Number W T J V O F Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - W 120° (2x) 73 37 11 8 3 1 4 0 1 7 2 0 0
3 Hex Map - T 180° (3x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
5 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
6 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 423 244 71
29%
62
25%
16
7%
7
3%
37
15%
6
2%
22
9%
21
9%
2
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - W (501, 233) 120° (2x) 120°, 180° 73.0
3 Hex Map - T (1003, -1) 180° (3x) 120° 75.0
4 Hex Map - J (1459, -313) 240° (4x) 60° 58.0
5 Hex Map - V (1960, -80) 60° (1x) 60° 73.0
6 16 Space Strip - O (2256, 191) 60° (1x) 60° 38.0
7 Hex Map - F (2559, 460) 240° (4x) 90° 69.0
8 Ending - Water (2929, 460) 90° (2x) - -
9 Tavern - Sand (501, -117) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → W Starting - B 60° Hex Map - W 240° 5 9
2 W → T Hex Map - W 120° Hex Map - T 300° 4 7
3 T → J Hex Map - T 120° Hex Map - J 300° 7 9
4 J → V Hex Map - J 60° Hex Map - V 240° 7 12
5 W → Sand Hex Map - W 180° Tavern - Sand 6 9
6 V → O Hex Map - V 60° 16 Space Strip - O 240° 5 9
7 O → F 16 Space Strip - O 60° Hex Map - F 240° 3 7
8 F → Water Hex Map - F 90° Ending - Water 300° 3 7


Generated with v11.2.9