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Setup for 2-Player a Game of Quest for El Dorado

Generated on 10/30/2026 7:41:52 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=1204a570c21b4db9b9d480c070053aa5

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 13 tiles + 6 blockades + tavern + 36 cave tokens in stacks of 4
Map Traverse Score: 720
Difficulty: Very Difficult
Map Difficulty Score: 688.9

20 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 9 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number V Sand Blockade 2 W Rubble Blockade 6 T Rubble Blockade 3 P Q G N Jungle Blockade 1 I Jungle Blockade 5 D Water Blockade 4 E K Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - V 120° (2x) 73 37 6 22 3 1 0 1 0 4 0 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - W 60° (1x) 73 37 11 8 3 1 4 0 1 7 2 0 0
6 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - T 180° (3x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 16 Space Strip - P 240° (4x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
10 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
11 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
12 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
13 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
14 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
15 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
16 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
17 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
18 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
19 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
20 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 720 414 182
44%
86
21%
25
6%
9
2%
62
15%
8
2%
19
5%
21
5%
2
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Sand Blockade 2 (483, -306) 240° (4x) on top -
3 Hex Map - V (593, 77) 120° (2x) 120°, 180° 73.0
4 Blockade - Rubble Blockade 6 (1026, -182) 300° (5x) on top -
5 Hex Map - W (1141, -79) 60° (1x) 120° 73.0
6 Blockade - Rubble Blockade 3 (1390, -650) 300° (5x) on top -
7 Hex Map - T (1505, -547) 180° (3x) 60° 75.0
8 16 Space Strip - P (1893, -432) 240° (4x) 60° 26.0
9 16 Space Strip - Q (2212, -279) 300° (5x) 0° 26.0
10 Hex Map - G (2146, 229) 60° (1x) 60° 69.0
11 Blockade - Jungle Blockade 1 (2353, 391) 240° (4x) on top -
12 Hex Map - N (2463, 774) 120° (2x) 120° 49.0
13 Blockade - Jungle Blockade 5 (2804, 359) 300° (5x) on top -
14 Hex Map - I (2919, 462) 240° (4x) 120° 79.0
15 Blockade - Water Blockade 4 (3306, 125) 300° (5x) on top -
16 Hex Map - D (3421, 228) 60° (1x) 60° 68.0
17 Hex Map - E (3784, 695) 60° (1x) 60° 70.0
18 Hex Map - K (4147, 1162) 300° (5x) 90° 62.0
19 Ending - Jungle (4517, 1162) 90° (2x) - -
20 Tavern - Sand (593, -273) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → V Starting - A 60° Hex Map - V 240° 3 4
2 V → W Hex Map - V 120° Hex Map - W 300° 4 6
3 W → T Hex Map - W 120° Hex Map - T 300° 2 5
4 T → P Hex Map - T 60° 16 Space Strip - P 240° 7 12
5 P → Q 16 Space Strip - P 60° 16 Space Strip - Q 240° 4 9
6 V → Sand Hex Map - V 180° Tavern - Sand 0° 6 11
7 Q → G 16 Space Strip - Q 0° Hex Map - G 180° 3 7
8 G → N Hex Map - G 60° Hex Map - N 240° 1 2
9 N → I Hex Map - N 120° Hex Map - I 300° 5 6
10 I → D Hex Map - I 120° Hex Map - D 300° 7 12
11 D → E Hex Map - D 60° Hex Map - E 240° 3 5
12 E → K Hex Map - E 60° Hex Map - K 240° 3 5
13 K → Jungle Hex Map - K 90° Ending - Jungle 300° 3 7


Generated with v11.2.9