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Setup for 3-Player a Game of Quest for El Dorado

Generated on 9/21/2026 11:34:41 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=124e612d431440018e3add479c034c1b

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 340
Difficulty: Easy
Map Difficulty Score: 85.8

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Yellow Player Number R F H Jungle Blockade 1 M Rubble Blockade 6 C Jungle Blockade 5 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - R 240° (4x) 33 16 6 0 3 0 6 1 0 0 0 0 0
3 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
6 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - C 120° (2x) 41 37 6 12 0 1 9 0 9 0 0 0 0
10 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 340 207 82
40%
40
19%
15
7%
5
2%
39
19%
5
2%
21
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - R (296, 271) 240° (4x) 60° 33.0
3 Hex Map - F (645, 462) 180° (3x) 120° 69.0
4 Blockade - Jungle Blockade 1 (986, 47) 300° (5x) on top -
5 Hex Map - H (1101, 150) 120° (2x) 120° 59.0
6 Blockade - Rubble Blockade 6 (1442, -265) 300° (5x) on top -
7 Hex Map - M (1557, -162) 300° (5x) 120° 91.0
8 Blockade - Jungle Blockade 5 (1898, -577) 300° (5x) on top -
9 Hex Map - C (2013, -474) 120° (2x) 150° 41.0
10 Ending - Water (2198, -796) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 60° 16 Space Strip - R 240° 5 7
2 R → F 16 Space Strip - R 60° Hex Map - F 240° 6 8
3 F → H Hex Map - F 120° Hex Map - H 300° 7 12
4 H → M Hex Map - H 120° Hex Map - M 300° 7 11
5 M → C Hex Map - M 120° Hex Map - C 300° 7 8
6 C → Water Hex Map - C 150° Ending - Water 3 6


Generated with v11.2.9