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Setup for 4 Player a Game of Quest for El Dorado

Generated on 7/8/2025 1:08:34 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=12761cd3ed304841a6886d2f2b46059a

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Red 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 374
Difficulty: Difficult
Map Difficulty Score: 186.9

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - White Player 3 - Red Player 4 - Blue Player Number N Sand Blockade 2 W Water Blockade 4 V Jungle Blockade 1 Q T O Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - W 0° (0x) 73 37 11 8 3 1 4 0 1 7 2 0 0
6 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - V 0° (0x) 73 37 6 22 3 1 0 1 0 4 0 0 0
8 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
10 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
12 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 374 226 79
35%
58
26%
12
5%
5
2%
38
17%
3
1%
8
4%
21
9%
2
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Sand Blockade 2 (391, -150) 240° (4x) on top -
3 Hex Map - N (501, 233) 240° (4x) 0°, 120° 49.0
4 Blockade - Water Blockade 4 (589, 251) 180° (3x) on top -
5 Hex Map - W (457, 776) 0° (0x) 73.0
6 Blockade - Jungle Blockade 1 (636, 794) 180° (3x) on top -
7 Hex Map - V (504, 1319) 0° (0x) 73.0
8 16 Space Strip - Q (505, 1709) 0° (0x) 60° 26.0
9 Hex Map - T (960, 1941) 240° (4x) 75.0
10 16 Space Strip - O (1052, 2331) 0° (0x) 330° 38.0
11 Ending - Water (816, 2496) 330° (6x) - -
12 Tavern - Sand (801, 55) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → N Starting - B 60° Hex Map - N 240° 7 8
2 N → W Hex Map - N Hex Map - W 180° 5 6
3 W → V Hex Map - W Hex Map - V 180° 6 11
4 V → Q Hex Map - V 16 Space Strip - Q 180° 6 12
5 Q → T 16 Space Strip - Q 60° Hex Map - T 240° 4 8
6 T → O Hex Map - T 16 Space Strip - O 180° 5 9
7 N → Sand Hex Map - N 120° Tavern - Sand 300° 6 7
8 O → Water 16 Space Strip - O 330° Ending - Water 180° 3 8


Generated with v6.10.4