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Setup for 2-Player a Game of Quest for El Dorado

Generated on 10/3/2026 1:10:43 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=12af6185ad4847c48929b744659d98f3

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
White 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 434
Difficulty: Difficult
Map Difficulty Score: 210.2

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - White Player 3 - Yellow Player 4 - White Player Number J Jungle Blockade 1 F Sand Blockade 2 K Jungle Blockade 5 D Rubble Blockade 6 O M Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - J 120° (2x) 58 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
10 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
12 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 434 245 119
49%
41
17%
19
8%
5
2%
29
12%
7
3%
25
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 1 (345, -72) 240° (4x) on top -
3 Hex Map - J (455, 311) 120° (2x) 60° 58.0
4 Blockade - Sand Blockade 2 (800, 239) 240° (4x) on top -
5 Hex Map - F (910, 622) 180° (3x) 120° 69.0
6 Blockade - Jungle Blockade 5 (1159, 51) 300° (5x) on top -
7 Hex Map - K (1274, 154) 240° (4x) 120° 62.0
8 Blockade - Rubble Blockade 6 (1615, -261) 300° (5x) on top -
9 Hex Map - D (1730, -158) 60° (1x) 60° 68.0
10 16 Space Strip - O (2320, -153) 180° (3x) 60° 38.0
11 Hex Map - M (2867, -77) 240° (4x) 30° 91.0
12 Ending - Water (3052, 245) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → J Starting - A 60° Hex Map - J 240° 7 9
2 J → F Hex Map - J 60° Hex Map - F 240° 7 8
3 F → K Hex Map - F 120° Hex Map - K 300° 7 12
4 K → D Hex Map - K 120° Hex Map - D 300° 7 12
5 D → O Hex Map - D 60° 16 Space Strip - O 240° 2 6
6 O → R 16 Space Strip - O 0° 16 Space Strip - R 180° 4 6
7 O → M 16 Space Strip - O 60° Hex Map - M 240° 3 4
8 M → Water Hex Map - M 30° Ending - Water 240° 3 6


Generated with v11.2.9