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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/8/2026 4:59:38 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=12d42d69b9e3490e9295eabbcc8812f6

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
Blue 3
White 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 483
Difficulty: Very Difficult
Map Difficulty Score: 237.0

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Yellow Player 3 - Blue Player 4 - White Player Number T U X N R G F Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - T 180° (3x) 75 37 6 6 3 2 9 1 0 10 0 0 0
3 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
5 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
6 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
9 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
10 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 483 281 112
40%
42
15%
17
6%
7
2%
61
22%
7
2%
10
4%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - T (455, 311) 180° (3x) 0°, 120° 75.0
3 Hex Map - U (411, 854) 240° (4x) 77.0
4 Hex Map - X (367, 1397) 240° (4x) 60° 69.0
5 Hex Map - N (868, 1630) 180° (3x) 120° 49.0
6 16 Space Strip - R (1206, 1436) 300° (5x) 120° 33.0
7 Hex Map - G (1544, 1237) 240° (4x) 180° 69.0
8 Hex Map - F (1588, 694) 60° (1x) 210° 69.0
9 Ending - Jungle (1403, 372) 210° (4x) - -
10 Tavern - Sand (755, 133) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → T Starting - A 60° Hex Map - T 240° 5 8
2 T → U Hex Map - T Hex Map - U 180° 7 10
3 U → X Hex Map - U Hex Map - X 180° 5 9
4 X → N Hex Map - X 60° Hex Map - N 240° 7 13
5 T → Sand Hex Map - T 120° Tavern - Sand 300° 6 7
6 N → R Hex Map - N 120° 16 Space Strip - R 300° 6 8
7 R → G 16 Space Strip - R 120° Hex Map - G 300° 6 8
8 G → F Hex Map - G 180° Hex Map - F 5 7
9 F → Jungle Hex Map - F 210° Ending - Jungle 60° 3 8


Generated with v11.2.8