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Setup for 4 Player a Game of Quest for El Dorado

Generated on 7/9/2025 10:49:50 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=130151d0f0834d42bea996c496f94559

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Blue 4
Generate and render a Easy map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 327
Difficulty: Easy
Map Difficulty Score: 107.4

7 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - White Player 4 - Blue Player Number U X T G Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
3 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Hex Map - T 0° (0x) 75 37 6 6 3 2 9 1 0 10 0 0 0
5 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
6 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
7 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 327 191 74
39%
29
15%
10
5%
6
3%
41
21%
4
2%
2
1%
19
10%
6
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - U (456, -312) 240° (4x) 60°, 180° 77.0
3 Hex Map - X (957, -79) 300° (5x) 120° 69.0
4 Hex Map - T (1459, -313) 0° (0x) 180° 75.0
5 Hex Map - G (1503, -856) 240° (4x) 210° 69.0
6 Ending - Water (1318, -1178) 210° (4x) - -
7 Tavern - Sand (456, -662) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → U Starting - B 120° Hex Map - U 300° 5 8
2 U → X Hex Map - U 60° Hex Map - X 240° 7 12
3 X → T Hex Map - X 120° Hex Map - T 300° 7 13
4 T → G Hex Map - T 180° Hex Map - G 7 8
5 U → Sand Hex Map - U 180° Tavern - Sand 6 9
6 G → Water Hex Map - G 210° Ending - Water 60° 3 6


Generated with v6.10.4