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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/26/2026 10:14:55 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=1377560a24c144daa3b89f6dfc8c167f

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Yellow 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades
Map Traverse Score: 442
Difficulty: Difficult
Map Difficulty Score: 194.6

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Red Player 2 - White Player 3 - Yellow Player 4 - Blue Player Number R F G Sand Blockade 2 O D J Jungle Blockade 1 K Rubble Blockade 3 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
3 Hex Map - F 240° (4x) 70 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - G 0° (0x) 70 37 17 0 3 1 13 1 2 0 0 0 0
6 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - D 300° (5x) 69 37 19 11 3 1 3 0 0 0 0 0 0
8 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - J 60° (1x) 59 37 6 9 1 1 10 1 9 0 0 0 0
10 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 442 260 127
49%
35
13%
16
6%
5
2%
45
17%
8
3%
24
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 16 Space Strip - R (384, -116) 300° (5x) 120° 33.0
3 Hex Map - F (722, -315) 240° (4x) 180° 70.0
4 Blockade - Sand Blockade 2 (807, -833) 0° (0x) on top -
5 Hex Map - G (675, -858) 0° (0x) 180° 70.0
6 16 Space Strip - O (583, -1248) 0° (0x) 120° 38.0
7 Hex Map - D (1084, -1404) 300° (5x) 60° 69.0
8 Blockade - Jungle Blockade 1 (1475, -1554) 240° (4x) on top -
9 Hex Map - J (1585, -1171) 60° (1x) 60° 59.0
10 Blockade - Rubble Blockade 3 (1976, -1321) 240° (4x) on top -
11 Hex Map - K (2086, -938) 60° (1x) 90° 62.0
12 Ending - Jungle (2456, -938) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → R Starting - B 120° 16 Space Strip - R 300° 5 7
2 R → F 16 Space Strip - R 120° Hex Map - F 300° 6 8
3 F → G Hex Map - F 180° Hex Map - G 7 9
4 G → O Hex Map - G 180° 16 Space Strip - O 7 10
5 O → D 16 Space Strip - O 120° Hex Map - D 300° 3 5
6 D → J Hex Map - D 60° Hex Map - J 240° 7 11
7 J → K Hex Map - J 60° Hex Map - K 240° 7 10
8 K → Jungle Hex Map - K 90° Ending - Jungle 300° 3 8


Generated with v11.2.9