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Setup for 2 Player a Game of Quest for El Dorado

Generated on 6/15/2025 1:57:28 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=138d098e8bb44b6ebe584bcd8c71070d

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 398
Difficulty: Very Difficult
Map Difficulty Score: 288.5

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Red Player 3 - White Player 4 - Red Player Number K Rubble Blockade 3 D Rubble Blockade 6 E Water Blockade 4 M Sand Blockade 2 J Jungle Blockade 5 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - J 120° (2x) 58 37 6 9 1 1 10 1 9 0 0 0 0
12 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 398 230 121
53%
33
14%
17
7%
5
2%
26
11%
6
3%
22
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 3 (299, 6) 240° (4x) on top -
3 Hex Map - K (409, 389) 180° (3x) 60° 62.0
4 Blockade - Rubble Blockade 6 (846, 161) 240° (4x) on top -
5 Hex Map - D (956, 544) 180° (3x) 60° 68.0
6 Blockade - Water Blockade 4 (1255, 550) 240° (4x) on top -
7 Hex Map - E (1365, 933) 120° (2x) 60° 70.0
8 Blockade - Sand Blockade 2 (1802, 705) 240° (4x) on top -
9 Hex Map - M (1912, 1088) 300° (5x) 91.0
10 Blockade - Jungle Blockade 5 (2182, 1106) 180° (3x) on top -
11 Hex Map - J (2050, 1631) 120° (2x) 330° 58.0
12 Ending - Jungle (1865, 1953) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 60° 16 Space Strip - R 240° 3 4
2 A → K Starting - A 60° Hex Map - K 240° 5 8
3 K → D Hex Map - K 60° Hex Map - D 240° 4 9
4 D → E Hex Map - D 60° Hex Map - E 240° 5 6
5 E → M Hex Map - E 60° Hex Map - M 240° 5 6
6 M → J Hex Map - M Hex Map - J 180° 1 5
7 J → Jungle Hex Map - J 330° Ending - Jungle 180° 3 6


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