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Setup for 3-Player a Game of Quest for El Dorado

Generated on 3/19/2026 1:07:22 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=14217985e6da4af780e48006fd94b59a

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
Red 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 4 blockades
Map Traverse Score: 430
Difficulty: Very Difficult
Map Difficulty Score: 240.7

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - Blue Player 3 - Red Player Number P F K Rubble Blockade 3 N Rubble Blockade 6 D Jungle Blockade 1 I Sand Blockade 2 Q Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
3 Hex Map - F 240° (4x) 70 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - D 300° (5x) 69 37 19 11 3 1 3 0 0 0 0 0 0
10 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - I 120° (2x) 80 37 17 6 5 1 6 1 1 0 0 0 0
12 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
13 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 430 261 138
53%
53
20%
12
5%
4
2%
32
12%
6
2%
16
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 16 Space Strip - P (476, 40) 120° (2x) 120° 26.0
3 Hex Map - F (860, -81) 240° (4x) 180° 70.0
4 Blockade - Rubble Blockade 3 (854, -599) 0° (0x) on top -
5 Hex Map - K (722, -624) 180° (3x) 180° 62.0
6 Blockade - Rubble Blockade 6 (716, -1142) 0° (0x) on top -
7 Hex Map - N (584, -1167) 60° (1x) 120° 49.0
8 Blockade - Jungle Blockade 1 (879, -1660) 300° (5x) on top -
9 Hex Map - D (994, -1557) 300° (5x) 60° 69.0
10 Blockade - Sand Blockade 2 (1431, -1785) 240° (4x) on top -
11 Hex Map - I (1541, -1402) 120° (2x) 80.0
12 16 Space Strip - Q (1724, -1012) 180° (3x) 30° 26.0
13 Ending - Jungle (1954, -845) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → P Starting - A 120° 16 Space Strip - P 300° 3 5
2 P → F 16 Space Strip - P 120° Hex Map - F 300° 7 12
3 F → K Hex Map - F 180° Hex Map - K 5 9
4 K → N Hex Map - K 180° Hex Map - N 5 8
5 N → D Hex Map - N 120° Hex Map - D 300° 3 7
6 D → I Hex Map - D 60° Hex Map - I 240° 5 7
7 I → Q Hex Map - I 16 Space Strip - Q 180° 5 10
8 Q → Jungle 16 Space Strip - Q 30° Ending - Jungle 240° 3 9


Generated with v11.1.4