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Setup for 4 Player a Game of Quest for El Dorado

Generated on 9/17/2025 10:31:25 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=14603cb5e73d4f0695b45777326b1086

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Red 3
Blue 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 6 blockades + tavern + 36 cave tokens in stacks of 4
Map Traverse Score: 547
Difficulty: Very Difficult
Map Difficulty Score: 676.8

17 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 9 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - White Player 3 - Red Player 4 - Blue Player Number T Rubble Blockade 3 V Water Blockade 4 W Jungle Blockade 5 O C L Rubble Blockade 6 E Sand Blockade 2 J Jungle Blockade 1 Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - T 120° (2x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - V 300° (5x) 73 37 6 22 3 1 0 1 0 4 0 0 0
6 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - W 60° (1x) 73 37 11 8 3 1 4 0 1 7 2 0 0
8 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - C 240° (4x) 41 37 6 12 0 1 9 0 9 0 0 0 0
10 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - L 60° (1x) 69 37 26 3 2 1 2 3 0 0 0 0 0
12 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
13 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
14 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
15 Hex Map - J 0° (0x) 58 37 6 9 1 1 10 1 9 0 0 0 0
16 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
17 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 547 324 107
33%
73
23%
20
6%
9
3%
51
16%
8
2%
33
10%
21
6%
2
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 3 (253, 84) 240° (4x) on top -
3 Hex Map - T (363, 467) 120° (2x) 120°, 180° 75.0
4 Blockade - Water Blockade 4 (796, 208) 300° (5x) on top -
5 Hex Map - V (911, 311) 300° (5x) 60° 73.0
6 Blockade - Jungle Blockade 5 (1348, 83) 240° (4x) on top -
7 Hex Map - W (1458, 466) 60° (1x) 73.0
8 16 Space Strip - O (1568, 974) 300° (5x) 300° 38.0
9 Hex Map - C (1413, 1480) 240° (4x) 41.0
10 Blockade - Rubble Blockade 6 (1410, 1498) 180° (3x) on top -
11 Hex Map - L (1278, 2023) 60° (1x) 69.0
12 Blockade - Sand Blockade 2 (1548, 2041) 180° (3x) on top -
13 Hex Map - E (1416, 2566) 0° (0x) 60° 70.0
14 Blockade - Jungle Blockade 1 (1623, 2728) 240° (4x) on top -
15 Hex Map - J (1733, 3111) 0° (0x) 90° 58.0
16 Ending - Water (2103, 3111) 90° (2x) - -
17 Tavern - Sand (363, 117) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → T Starting - A 60° Hex Map - T 240° 3 5
2 T → V Hex Map - T 120° Hex Map - V 300° 4 6
3 V → W Hex Map - V 60° Hex Map - W 240° 5 8
4 W → O Hex Map - W 16 Space Strip - O 180° 3 5
5 O → C 16 Space Strip - O 300° Hex Map - C 120° 1 3
6 T → Sand Hex Map - T 180° Tavern - Sand 4 7
7 C → L Hex Map - C Hex Map - L 180° 5 7
8 L → E Hex Map - L Hex Map - E 180° 3 4
9 E → J Hex Map - E 60° Hex Map - J 240° 1 2
10 J → R Hex Map - J 16 Space Strip - R 180° 4 5
11 J → Water Hex Map - J 90° Ending - Water 300° 3 6


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