Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 4/13/2026 5:34:10 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=14cae7a322dc44c7be1f9dc45e4ef9c4

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.


Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 12 tiles + 6 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 686
Difficulty: Very Difficult
Map Difficulty Score: 755.9

19 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number I Jungle Blockade 5 S Sand Blockade 2 U Water Blockade 4 K Jungle Blockade 1 X Rubble Blockade 6 Q M E Rubble Blockade 3 G O Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
4 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
8 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - X 0° (0x) 69 37 15 7 0 1 3 1 0 7 3 0 0
12 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
13 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
14 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
15 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
16 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
17 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
18 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
19 Tavern - Rubble 0° (0x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 686 377 176
47%
48
13%
28
7%
8
2%
62
16%
9
2%
26
7%
11
3%
9
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 5 (345, -72) 240° (4x) on top -
3 Hex Map - I (455, 311) 0° (0x) 120°, 0° 79.0
4 Blockade - Sand Blockade 2 (842, -26) 300° (5x) on top -
5 Hex Map - S (957, 77) 60° (1x) 60° 55.0
6 Blockade - Water Blockade 4 (1348, -73) 240° (4x) on top -
7 Hex Map - U (1458, 310) 120° (2x) 60° 77.0
8 Blockade - Jungle Blockade 1 (1665, 472) 240° (4x) on top -
9 Hex Map - K (1775, 855) 60° (1x) 60° 62.0
10 Blockade - Rubble Blockade 6 (2120, 783) 240° (4x) on top -
11 Hex Map - X (2230, 1166) 0° (0x) 120° 69.0
12 16 Space Strip - Q (2614, 1050) 300° (5x) 120° 26.0
13 Hex Map - M (2906, 773) 0° (0x) 60° 91.0
14 Blockade - Rubble Blockade 3 (3343, 545) 240° (4x) on top -
15 Hex Map - E (3453, 928) 300° (5x) 60° 70.0
16 Hex Map - G (3908, 1239) 60° (1x) 60° 69.0
17 16 Space Strip - O (4200, 1747) 120° (2x) 30° 38.0
18 Ending - Jungle (4360, 2033) 30° (1x) - -
19 Tavern - Rubble (455, 661) 0° (0x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → I Starting - A 60° Hex Map - I 240° 7 11
2 I → S Hex Map - I 120° Hex Map - S 300° 5 7
3 S → U Hex Map - S 60° Hex Map - U 240° 6 9
4 U → K Hex Map - U 60° Hex Map - K 240° 1 2
5 K → X Hex Map - K 60° Hex Map - X 240° 7 15
6 I → Rubble Hex Map - I Tavern - Rubble 180° 6 7
7 X → Q Hex Map - X 120° 16 Space Strip - Q 300° 7 8
8 Q → M 16 Space Strip - Q 120° Hex Map - M 300° 6 9
9 M → E Hex Map - M 60° Hex Map - E 240° 1 5
10 E → G Hex Map - E 60° Hex Map - G 240° 7 8
11 G → O Hex Map - G 60° 16 Space Strip - O 240° 1 2
12 O → Jungle 16 Space Strip - O 30° Ending - Jungle 240° 3 7


Generated with v11.1.5