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Setup for 2-Player a Game of Quest for El Dorado

Generated on 3/29/2026 2:19:50 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=155254af7bbb43f4b1e4ff19270eaca1

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 5 blockades + 28 cave tokens in stacks of 4
Map Traverse Score: 526
Difficulty: Very Difficult
Map Difficulty Score: 465.2

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number G Sand Blockade 2 L Rubble Blockade 3 E Jungle Blockade 1 P Q J M Rubble Blockade 6 D Jungle Blockade 5 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
6 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
10 Hex Map - J 0° (0x) 58 37 6 9 1 1 10 1 9 0 0 0 0
11 Blockade - Rubble Blockade 6 60° (1x) 2 1 0 0 0 0 0 0 1 0 0 0 0
12 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
13 Blockade - Jungle Blockade 5 60° (1x) 2 1 1 0 0 0 0 0 0 0 0 0 0
14 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
15 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 526 299 141
47%
49
16%
22
7%
7
2%
43
14%
8
3%
29
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Sand Blockade 2 (479, -181) 300° (5x) on top -
3 Hex Map - G (594, -78) 60° (1x) 120° 69.0
4 Blockade - Rubble Blockade 3 (1027, -337) 300° (5x) on top -
5 Hex Map - L (1142, -234) 120° (2x) 180° 69.0
6 Blockade - Jungle Blockade 1 (1409, -752) 0° (0x) on top -
7 Hex Map - E (1277, -777) 60° (1x) 180° 70.0
8 16 Space Strip - P (976, -1283) 300° (5x) 240° 26.0
9 16 Space Strip - Q (705, -1517) 60° (1x) 180° 26.0
10 Hex Map - J (553, -2028) 0° (0x) 240° 58.0
11 Blockade - Rubble Blockade 6 (473, -2446) 60° (1x) on top -
12 Hex Map - M (98, -2339) 180° (3x) 240° 91.0
13 Blockade - Jungle Blockade 5 (110, -2913) 60° (1x) on top -
14 Hex Map - D (-265, -2806) 300° (5x) 210° 68.0
15 Ending - Jungle (-450, -3128) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → G Starting - A 120° Hex Map - G 300° 3 4
2 G → L Hex Map - G 120° Hex Map - L 300° 3 5
3 L → E Hex Map - L 180° Hex Map - E 5 9
4 E → P Hex Map - E 180° 16 Space Strip - P 1 2
5 P → Q 16 Space Strip - P 240° 16 Space Strip - Q 60° 4 7
6 Q → J 16 Space Strip - Q 180° Hex Map - J 1 3
7 J → M Hex Map - J 240° Hex Map - M 60° 4 5
8 M → D Hex Map - M 240° Hex Map - D 60° 3 8
9 D → Jungle Hex Map - D 210° Ending - Jungle 60° 3 8


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