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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/9/2026 4:28:49 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=1569894032c84ba18877c04d6bc115aa

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
White 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 318
Difficulty: Moderate
Map Difficulty Score: 162.2

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - Blue Player 4 - White Player Number G Sand Blockade 2 C Rubble Blockade 6 I Rubble Blockade 3 Q K Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
6 Blockade - Rubble Blockade 3 60° (1x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 318 207 107
52%
29
14%
8
4%
4
2%
37
18%
5
2%
17
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Sand Blockade 2 (433, -259) 300° (5x) on top -
3 Hex Map - G (548, -156) 240° (4x) 180° 69.0
4 Blockade - Rubble Blockade 6 (906, -674) 0° (0x) on top -
5 Hex Map - C (774, -699) 300° (5x) 240° 41.0
6 Blockade - Rubble Blockade 3 (786, -1273) 60° (1x) on top -
7 Hex Map - I (411, -1166) 0° (0x) 240° 79.0
8 16 Space Strip - Q (-120, -1282) 300° (5x) 240° 26.0
9 Hex Map - K (-510, -1631) 240° (4x) 210° 62.0
10 Ending - Water (-695, -1953) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → G Starting - B 120° Hex Map - G 300° 5 6
2 G → C Hex Map - G 180° Hex Map - C 3 4
3 C → I Hex Map - C 240° Hex Map - I 60° 3 4
4 I → Q Hex Map - I 240° 16 Space Strip - Q 60° 3 7
5 Q → K 16 Space Strip - Q 240° Hex Map - K 60° 4 8
6 K → Water Hex Map - K 210° Ending - Water 60° 3 7


Generated with v11.2.8