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Setup for 2 Player a Game of Quest for El Dorado

Generated on 12/19/2025 7:50:14 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=16029c5e5ace460abdd27dfd533ded9d

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
White 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 392
Difficulty: Very Difficult
Map Difficulty Score: 241.8

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - White Player 3 - Red Player 4 - White Player Number C Water Blockade 4 G Jungle Blockade 5 Q N J Rubble Blockade 6 O F Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
6 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - J 120° (2x) 58 37 6 9 1 1 10 1 9 0 0 0 0
10 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 392 260 100
38%
48
18%
10
4%
5
2%
56
22%
5
2%
36
14%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Water Blockade 4 (299, 6) 240° (4x) on top -
3 Hex Map - C (409, 389) 180° (3x) 60° 41.0
4 Blockade - Jungle Blockade 5 (708, 395) 240° (4x) on top -
5 Hex Map - G (818, 778) 0° (0x) 300° 69.0
6 16 Space Strip - Q (320, 934) 180° (3x) 300° 26.0
7 Hex Map - N (-45, 1324) 300° (5x) 300° 49.0
8 Blockade - Rubble Blockade 6 (-214, 1093) 120° (2x) on top -
9 Hex Map - J (-593, 1480) 120° (2x) 300° 58.0
10 16 Space Strip - O (-1045, 1714) 0° (0x) 38.0
11 Hex Map - F (-1137, 2102) 180° (3x) 30° 69.0
12 Ending - Jungle (-952, 2424) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → C Starting - B 60° Hex Map - C 240° 5 6
2 C → G Hex Map - C 60° Hex Map - G 240° 5 6
3 G → Q Hex Map - G 300° 16 Space Strip - Q 120° 3 5
4 Q → N 16 Space Strip - Q 300° Hex Map - N 120° 1 3
5 N → J Hex Map - N 300° Hex Map - J 120° 5 6
6 J → O Hex Map - J 300° 16 Space Strip - O 120° 4 5
7 O → F 16 Space Strip - O Hex Map - F 180° 3 7
8 F → Jungle Hex Map - F 30° Ending - Jungle 240° 3 7


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