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Setup for 4-Player a Game of Quest for El Dorado

Generated on 8/22/2026 8:08:40 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=162f64dbc3db45ea804f76ed4e92584a

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Red 3
Yellow 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 470
Difficulty: Very Difficult
Map Difficulty Score: 247.0

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - White Player 3 - Red Player 4 - Yellow Player Number W V L S Q C M Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - W 120° (2x) 73 37 11 8 3 1 4 0 1 7 2 0 0
3 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
4 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
5 Hex Map - S 300° (5x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - C 60° (1x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Hex Map - M 120° (2x) 91 37 18 4 8 1 2 1 3 0 0 0 0
9 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
10 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 470 281 111
40%
66
23%
17
6%
7
2%
39
14%
7
2%
16
6%
13
5%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - W (502, -234) 120° (2x) 180°, 60° 73.0
3 Hex Map - V (455, -777) 60° (1x) 240° 73.0
4 Hex Map - L (0, -1088) 120° (2x) 240° 69.0
5 Hex Map - S (-455, -1399) 300° (5x) 240° 55.0
6 16 Space Strip - Q (-798, -1596) 240° (4x) 240° 26.0
7 Hex Map - C (-1088, -1873) 60° (1x) 180° 41.0
8 Hex Map - M (-1135, -2416) 120° (2x) 150° 91.0
9 Ending - Water (-950, -2738) 150° (3x) - -
10 Tavern - Sand (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → W Starting - A 120° Hex Map - W 300° 5 6
2 W → V Hex Map - W 180° Hex Map - V 6 10
3 V → L Hex Map - V 240° Hex Map - L 60° 7 13
4 L → S Hex Map - L 240° Hex Map - S 60° 6 9
5 W → Sand Hex Map - W 60° Tavern - Sand 240° 5 7
6 S → Q Hex Map - S 240° 16 Space Strip - Q 60° 8 13
7 Q → C 16 Space Strip - Q 240° Hex Map - C 60° 7 8
8 C → M Hex Map - C 180° Hex Map - M 3 4
9 M → Water Hex Map - M 150° Ending - Water 3 9


Generated with v11.2.9