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Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/2/2026 9:22:02 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=167ddc90ca584d8284d7f0ea01fca957

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + 1 blockades + 8 cave tokens in stacks of 4
Map Traverse Score: 189
Difficulty: Moderate
Map Difficulty Score: 126.7

6 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 2 Cave Spaces on the map:
Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number J Jungle Blockade 1 P K Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
4 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
5 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 189 131 71
54%
25
19%
2
2%
2
2%
16
12%
4
3%
11
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 1 (483, -306) 240° (4x) on top -
3 Hex Map - J (593, 77) 240° (4x) 58.0
4 16 Space Strip - P (958, 467) 0° (0x) 26.0
5 Hex Map - K (684, 855) 60° (1x) 30° 62.0
6 Ending - Jungle (869, 1177) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → J Starting - A 60° Hex Map - J 240° 3 4
2 J → P Hex Map - J 16 Space Strip - P 180° 1 3
3 P → R 16 Space Strip - P 300° 16 Space Strip - R 120° 1 2
4 P → K 16 Space Strip - P Hex Map - K 180° 3 8
5 K → Jungle Hex Map - K 30° Ending - Jungle 240° 3 7


Generated with v11.2.9