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Setup for 4-Player a Game of Quest for El Dorado

Generated on 3/16/2026 5:23:35 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=169ecd920dfc4ca1aef1f814ed445638

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
Red 3
White 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 269
Difficulty: Very Difficult
Map Difficulty Score: 248.8

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - Red Player 4 - White Player Number J Rubble Blockade 6 C Rubble Blockade 3 E Jungle Blockade 1 R P Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - C 240° (4x) 41 37 6 12 0 1 9 0 9 0 0 0 0
6 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 16 Space Strip - R 180° (3x) 33 16 6 0 3 0 6 1 0 0 0 0 0
9 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
10 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 269 186 66
35%
41
22%
8
4%
4
2%
33
18%
4
2%
30
16%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Rubble Blockade 6 (299, 6) 240° (4x) on top -
3 Hex Map - J (409, 389) 180° (3x) 120° 58.0
4 Blockade - Rubble Blockade 3 (796, 52) 300° (5x) on top -
5 Hex Map - C (911, 155) 240° (4x) 60° 41.0
6 Blockade - Jungle Blockade 1 (1164, 239) 240° (4x) on top -
7 Hex Map - E (1274, 622) 0° (0x) 70.0
8 16 Space Strip - R (1002, 1012) 180° (3x) 33.0
9 16 Space Strip - P (1047, 1249) 0° (0x) 330° 26.0
10 Ending - Jungle (811, 1414) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → J Starting - B 60° Hex Map - J 240° 5 7
2 J → C Hex Map - J 120° Hex Map - C 300° 7 8
3 C → E Hex Map - C 60° Hex Map - E 240° 1 2
4 E → R Hex Map - E 16 Space Strip - R 180° 3 4
5 R → L 16 Space Strip - R 60° Hex Map - L 240° 1 3
6 R → P 16 Space Strip - R 16 Space Strip - P 180° 7 13
7 P → Jungle 16 Space Strip - P 330° Ending - Jungle 180° 3 11


Generated with v11.1.2