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Setup for 3-Player a Game of Quest for El Dorado

Generated on 4/22/2026 9:03:45 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=16d5d343e7274911bb6ae5cb789c792d

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades
Map Traverse Score: 302
Difficulty: Easy
Map Difficulty Score: 82.7

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - Red Player 3 - Blue Player Number L Jungle Blockade 5 D Rubble Blockade 3 N Jungle Blockade 1 E Sand Blockade 2 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - L 240° (4x) 70 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - E 0° (0x) 71 37 15 4 4 1 4 1 8 0 0 0 0
10 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 302 192 107
56%
34
18%
9
5%
4
2%
24
13%
5
3%
9
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Blockade - Jungle Blockade 5 (391, -150) 240° (4x) on top -
3 Hex Map - L (501, 233) 240° (4x) 60° 70.0
4 Blockade - Rubble Blockade 3 (846, 161) 240° (4x) on top -
5 Hex Map - D (956, 544) 240° (4x) 300° 69.0
6 Blockade - Jungle Blockade 1 (879, 469) 120° (2x) on top -
7 Hex Map - N (500, 856) 0° (0x) 49.0
8 Blockade - Sand Blockade 2 (588, 874) 180° (3x) on top -
9 Hex Map - E (456, 1399) 0° (0x) 30° 71.0
10 Ending - Water (641, 1721) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → L Starting - B 60° Hex Map - L 240° 7 10
2 L → D Hex Map - L 60° Hex Map - D 240° 4 8
3 D → N Hex Map - D 300° Hex Map - N 120° 5 10
4 N → E Hex Map - N Hex Map - E 180° 6 7
5 E → Water Hex Map - E 30° Ending - Water 240° 3 6


Generated with v11.1.9