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Setup for 3 Player a Game of Quest for El Dorado

Generated on 6/14/2025 1:23:38 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=1727f53c0a654de9b00698ccf0e1d06c

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 364
Difficulty: Very Difficult
Map Difficulty Score: 280.5

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Red Player 2 - White Player 3 - Yellow Player Number D Jungle Blockade 1 M Sand Blockade 2 H Water Blockade 4 K Rubble Blockade 3 O Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 364 208 112
54%
35
17%
15
7%
4
2%
30
14%
4
2%
8
4%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 1 (299, 6) 240° (4x) on top -
3 Hex Map - D (409, 389) 120° (2x) 60° 68.0
4 Blockade - Sand Blockade 2 (708, 395) 240° (4x) on top -
5 Hex Map - M (818, 778) 240° (4x) 60° 91.0
6 Blockade - Water Blockade 4 (1255, 550) 240° (4x) on top -
7 Hex Map - H (1365, 933) 120° (2x) 60° 59.0
8 Blockade - Rubble Blockade 3 (1664, 939) 240° (4x) on top -
9 Hex Map - K (1774, 1322) 120° (2x) 62.0
10 16 Space Strip - O (1957, 1712) 180° (3x) 330° 38.0
11 Ending - Water (1721, 1877) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → D Starting - A 60° Hex Map - D 240° 5 7
2 D → M Hex Map - D 60° Hex Map - M 240° 5 7
3 M → H Hex Map - M 60° Hex Map - H 240° 5 9
4 H → R Hex Map - H 16 Space Strip - R 180° 1 4
5 H → K Hex Map - H 60° Hex Map - K 240° 5 10
6 K → O Hex Map - K 16 Space Strip - O 180° 5 11
7 O → Water 16 Space Strip - O 330° Ending - Water 180° 3 6


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