Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 11/1/2026 4:33:02 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=17f789f8e6324d64809201810d80777b

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 425
Difficulty: Difficult
Map Difficulty Score: 187.2

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number V S M X K R Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - V 240° (4x) 73 37 6 22 3 1 0 1 0 4 0 0 0
3 Hex Map - S 300° (5x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Hex Map - M 120° (2x) 91 37 18 4 8 1 2 1 3 0 0 0 0
5 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
7 16 Space Strip - R 60° (1x) 33 16 6 0 3 0 6 1 0 0 0 0 0
8 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 425 244 118
48%
45
18%
15
6%
5
2%
28
11%
8
3%
6
2%
13
5%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - V (456, -312) 240° (4x) 60°, 180° 73.0
3 Hex Map - S (957, -79) 300° (5x) 0° 55.0
4 Hex Map - M (1004, 464) 120° (2x) 0° 91.0
5 Hex Map - X (1051, 1007) 120° (2x) 60° 69.0
6 Hex Map - K (1506, 1318) 0° (0x) 60° 62.0
7 16 Space Strip - R (1848, 1511) 60° (1x) 90° 33.0
8 Ending - Jungle (2110, 1397) 90° (2x) - -
9 Tavern - Rubble (456, -662) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → V Starting - A 120° Hex Map - V 300° 7 12
2 V → S Hex Map - V 60° Hex Map - S 240° 7 12
3 S → M Hex Map - S 0° Hex Map - M 180° 3 8
4 M → X Hex Map - M 0° Hex Map - X 180° 3 4
5 V → Rubble Hex Map - V 180° Tavern - Rubble 0° 5 7
6 X → K Hex Map - X 60° Hex Map - K 240° 7 13
7 K → R Hex Map - K 60° 16 Space Strip - R 240° 6 11
8 R → Jungle 16 Space Strip - R 90° Ending - Jungle 300° 3 6


Generated with v11.2.9