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Setup for 3 Player a Game of Quest for El Dorado

Generated on 5/7/2025 9:23:35 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=186c73f8a8b2403c9abddfeea80c5b5c

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Blue 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 403
Difficulty: Very Difficult
Map Difficulty Score: 247.3

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - White Player 3 - Blue Player Number K Rubble Blockade 6 D Water Blockade 4 N Rubble Blockade 3 O E G Jungle Blockade 1 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
10 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
12 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 403 245 135
55%
31
13%
14
6%
4
2%
40
16%
5
2%
16
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 6 (253, 84) 240° (4x) on top -
3 Hex Map - K (363, 467) 0° (0x) 120° 62.0
4 Blockade - Water Blockade 4 (842, 286) 300° (5x) on top -
5 Hex Map - D (957, 389) 180° (3x) 180° 68.0
6 Blockade - Rubble Blockade 3 (1315, -129) 0° (0x) on top -
7 Hex Map - N (1183, -154) 300° (5x) 180° 49.0
8 16 Space Strip - O (1206, -663) 240° (4x) 120° 38.0
9 Hex Map - E (1647, -940) 60° (1x) 120° 70.0
10 Blockade - Jungle Blockade 1 (1988, -1355) 300° (5x) on top -
11 Hex Map - G (2103, -1252) 0° (0x) 150° 69.0
12 Ending - Jungle (2288, -1574) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → K Starting - A 60° Hex Map - K 240° 5 8
2 K → D Hex Map - K 120° Hex Map - D 300° 5 8
3 D → N Hex Map - D 180° Hex Map - N 3 5
4 N → O Hex Map - N 180° 16 Space Strip - O 4 5
5 O → R 16 Space Strip - O 120° 16 Space Strip - R 300° 1 2
6 O → E 16 Space Strip - O 120° Hex Map - E 300° 3 4
7 E → G Hex Map - E 120° Hex Map - G 300° 6 7
8 G → Jungle Hex Map - G 150° Ending - Jungle 3 6


Generated with v6.8.7