Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 3/17/2026 8:41:19 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=18be551d952b4476abfc409d87054df6

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 354
Difficulty: Difficult
Map Difficulty Score: 180.8

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number U Jungle Blockade 1 K Jungle Blockade 5 Q T W Water Blockade 4 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - T 120° (2x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - W 240° (4x) 73 37 11 8 3 1 4 0 1 7 2 0 0
10 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 354 210 98
47%
32
15%
10
5%
5
2%
33
16%
4
2%
4
2%
19
9%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 1 (437, -228) 240° (4x) on top -
3 Hex Map - U (547, 155) 240° (4x) 0°, 120° 77.0
4 Blockade - Jungle Blockade 5 (544, 173) 180° (3x) on top -
5 Hex Map - K (412, 698) 240° (4x) 300° 62.0
6 16 Space Strip - Q (115, 1203) 240° (4x) 26.0
7 Hex Map - T (-84, 1706) 120° (2x) 60° 75.0
8 Blockade - Water Blockade 4 (169, 1790) 240° (4x) on top -
9 Hex Map - W (279, 2173) 240° (4x) 90° 73.0
10 Ending - Jungle (649, 2173) 90° (2x) - -
11 Tavern - Sand (847, -23) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → U Starting - B 60° Hex Map - U 240° 7 8
2 U → K Hex Map - U Hex Map - K 180° 3 6
3 K → Q Hex Map - K 300° 16 Space Strip - Q 120° 3 7
4 Q → T 16 Space Strip - Q Hex Map - T 180° 2 6
5 T → W Hex Map - T 60° Hex Map - W 240° 3 5
6 U → Sand Hex Map - U 120° Tavern - Sand 300° 6 7
7 W → Jungle Hex Map - W 90° Ending - Jungle 300° 3 6


Generated with v11.1.4