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Setup for 4-Player a Game of Quest for El Dorado

Generated on 9/22/2026 2:46:29 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=18bebf91354644a986cf44a63a344cbe

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Red 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades
Map Traverse Score: 398
Difficulty: Very Difficult
Map Difficulty Score: 267.0

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - White Player 3 - Red Player 4 - Blue Player Number E Rubble Blockade 3 D Jungle Blockade 5 K Rubble Blockade 6 O H N Water Blockade 4 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - E 180° (3x) 71 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - D 300° (5x) 69 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - H 120° (2x) 60 37 12 10 0 1 14 0 0 0 0 0 0
10 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 398 245 130
53%
41
17%
11
4%
4
2%
41
17%
4
2%
14
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Rubble Blockade 3 (295, -493) 300° (5x) on top -
3 Hex Map - E (410, -390) 180° (3x) 120° 71.0
4 Blockade - Jungle Blockade 5 (843, -649) 300° (5x) on top -
5 Hex Map - D (958, -546) 300° (5x) 69.0
6 Blockade - Rubble Blockade 6 (1228, -528) 180° (3x) on top -
7 Hex Map - K (1096, -3) 180° (3x) 60° 62.0
8 16 Space Strip - O (1572, 193) 300° (5x) 60° 38.0
9 Hex Map - H (2054, 384) 120° (2x) 60° 60.0
10 Blockade - Water Blockade 4 (2491, 156) 240° (4x) on top -
11 Hex Map - N (2601, 539) 0° (0x) 30° 49.0
12 Ending - Jungle (2786, 861) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → E Starting - A 120° Hex Map - E 300° 5 6
2 E → D Hex Map - E 120° Hex Map - D 300° 4 6
3 D → K Hex Map - D Hex Map - K 180° 4 8
4 K → O Hex Map - K 60° 16 Space Strip - O 240° 3 7
5 O → H 16 Space Strip - O 60° Hex Map - H 240° 3 6
6 H → N Hex Map - H 60° Hex Map - N 240° 5 7
7 N → R Hex Map - N 60° 16 Space Strip - R 240° 3 4
8 N → Jungle Hex Map - N 30° Ending - Jungle 240° 3 6


Generated with v11.2.9