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Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/14/2026 4:09:55 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=19c6a45fb1224cb2914bcfd03ea7745f

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 434
Difficulty: Difficult
Map Difficulty Score: 170.1

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number X Water Blockade 4 U Sand Blockade 2 Q N H Rubble Blockade 6 O T Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - H 60° (1x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
12 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
13 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 434 263 97
37%
54
21%
10
4%
6
2%
57
22%
3
1%
11
4%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Water Blockade 4 (387, -337) 300° (5x) on top -
3 Hex Map - X (502, -234) 300° (5x) 180°, 60° 69.0
4 Blockade - Sand Blockade 2 (678, -752) 0° (0x) on top -
5 Hex Map - U (546, -777) 300° (5x) 60° 77.0
6 16 Space Strip - Q (934, -662) 60° (1x) 60° 26.0
7 Hex Map - N (1329, -549) 240° (4x) 60° 49.0
8 Blockade - Rubble Blockade 6 (1720, -699) 240° (4x) on top -
9 Hex Map - H (1830, -316) 60° (1x) 59.0
10 16 Space Strip - O (1922, 74) 180° (3x) 60° 38.0
11 Hex Map - T (2377, 306) 240° (4x) 30° 75.0
12 Ending - Water (2562, 628) 30° (1x) - -
13 Tavern - Rubble (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → X Starting - B 120° Hex Map - X 300° 7 11
2 X → U Hex Map - X 180° Hex Map - U 6 14
3 U → Q Hex Map - U 60° 16 Space Strip - Q 240° 6 10
4 Q → N 16 Space Strip - Q 60° Hex Map - N 240° 7 10
5 N → H Hex Map - N 60° Hex Map - H 240° 7 11
6 H → O Hex Map - H 16 Space Strip - O 180° 7 13
7 O → T 16 Space Strip - O 60° Hex Map - T 240° 4 5
8 X → Rubble Hex Map - X 60° Tavern - Rubble 240° 6 7
9 T → Water Hex Map - T 30° Ending - Water 240° 2 4


Generated with v11.2.9