Show QR Code with a link to this game setup

Setup for 4 Player a Game of Quest for El Dorado

Generated on 9/20/2025 6:33:19 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=1a35c4f0a4414b228133f31d6d078377

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Yellow 3
Red 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 5 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 518
Difficulty: Very Difficult
Map Difficulty Score: 733.4

16 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Blue Player 3 - Yellow Player 4 - Red Player Number W Sand Blockade 2 U Jungle Blockade 1 S Water Blockade 4 K Jungle Blockade 5 F Rubble Blockade 6 Q G O Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - W 0° (0x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - S 180° (3x) 55 37 11 8 0 1 11 1 0 2 3 0 0
8 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
12 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
13 Hex Map - G 120° (2x) 69 37 17 0 3 1 13 1 2 0 0 0 0
14 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
15 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
16 Tavern - Sand 0° (0x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 518 302 131
43%
46
15%
17
6%
6
2%
57
19%
7
2%
19
6%
11
4%
8
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Sand Blockade 2 (437, -228) 240° (4x) on top -
3 Hex Map - W (547, 155) 0° (0x) 120°, 0° 73.0
4 Blockade - Jungle Blockade 1 (888, -260) 300° (5x) on top -
5 Hex Map - U (1003, -157) 240° (4x) 77.0
6 Blockade - Water Blockade 4 (1455, -139) 180° (3x) on top -
7 Hex Map - S (1323, 386) 180° (3x) 300° 55.0
8 Blockade - Jungle Blockade 5 (1384, 545) 120° (2x) on top -
9 Hex Map - K (1005, 932) 120° (2x) 300° 62.0
10 Blockade - Rubble Blockade 6 (790, 623) 120° (2x) on top -
11 Hex Map - F (411, 1010) 180° (3x) 300° 69.0
12 16 Space Strip - Q (-23, 1050) 120° (2x) 240° 26.0
13 Hex Map - G (-413, 701) 120° (2x) 240° 69.0
14 16 Space Strip - O (-944, 585) 300° (5x) 270° 38.0
15 Ending - Water (-1202, 465) 270° (5x) - -
16 Tavern - Sand (547, 505) 0° (0x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → W Starting - A 60° Hex Map - W 240° 5 6
2 W → U Hex Map - W 120° Hex Map - U 300° 3 8
3 U → S Hex Map - U Hex Map - S 180° 1 2
4 S → N Hex Map - S 300° Hex Map - N 120° 5 7
5 S → K Hex Map - S 300° Hex Map - K 120° 1 2
6 W → Sand Hex Map - W Tavern - Sand 180° 5 7
7 K → F Hex Map - K 300° Hex Map - F 120° 3 5
8 F → Q Hex Map - F 300° 16 Space Strip - Q 120° 5 7
9 Q → G 16 Space Strip - Q 240° Hex Map - G 60° 3 6
10 G → J Hex Map - G 180° Hex Map - J 5 6
11 G → O Hex Map - G 240° 16 Space Strip - O 60° 1 2
12 O → Water 16 Space Strip - O 270° Ending - Water 120° 3 8


Generated with v7.1.2