Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 6/7/2026 12:02:17 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=1ca6e753013b48739625ab78ac2a5ef7

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 455
Difficulty: Very Difficult
Map Difficulty Score: 232.9

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number G Sand Blockade 2 K Water Blockade 4 F Jungle Blockade 5 O I N Rubble Blockade 3 C Jungle Blockade 1 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - G 240° (4x) 70 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - F 120° (2x) 70 37 12 8 3 1 3 2 8 0 0 0 0
8 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - I 240° (4x) 80 37 17 6 5 1 6 1 1 0 0 0 0
10 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - C 300° (5x) 42 37 6 12 0 1 9 0 9 0 0 0 0
14 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 455 283 138
49%
43
15%
14
5%
5
2%
51
18%
7
2%
25
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Sand Blockade 2 (295, -493) 300° (5x) on top -
3 Hex Map - G (410, -390) 240° (4x) 180° 70.0
4 Blockade - Water Blockade 4 (677, -908) 0° (0x) on top -
5 Hex Map - K (545, -933) 300° (5x) 180° 62.0
6 Blockade - Jungle Blockade 5 (539, -1451) 0° (0x) on top -
7 Hex Map - F (407, -1476) 120° (2x) 180° 70.0
8 16 Space Strip - O (106, -1982) 120° (2x) 180° 38.0
9 Hex Map - I (-104, -2493) 240° (4x) 180° 80.0
10 Blockade - Rubble Blockade 3 (-110, -3011) 0° (0x) on top -
11 Hex Map - N (-242, -3036) 60° (1x) 120° 49.0
12 Blockade - Jungle Blockade 1 (53, -3529) 300° (5x) on top -
13 Hex Map - C (168, -3426) 300° (5x) 150° 42.0
14 Ending - Jungle (353, -3748) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → G Starting - B 120° Hex Map - G 300° 5 6
2 G → K Hex Map - G 180° Hex Map - K 3 5
3 K → F Hex Map - K 180° Hex Map - F 5 9
4 F → O Hex Map - F 180° 16 Space Strip - O 1 2
5 O → I 16 Space Strip - O 180° Hex Map - I 3 5
6 I → N Hex Map - I 180° Hex Map - N 5 6
7 N → C Hex Map - N 120° Hex Map - C 300° 5 6
8 C → Jungle Hex Map - C 150° Ending - Jungle 3 6


Generated with v11.2.6