Show QR Code with a link to this game setup

Setup for 4-Player a Game of Quest for El Dorado

Generated on 8/20/2026 1:28:16 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=1e2b3a7131d04342b3b2557e96b3b842

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
White 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 6 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 484
Difficulty: Very Difficult
Map Difficulty Score: 259.3

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Yellow Player 3 - White Player 4 - Blue Player Number M Rubble Blockade 6 T Jungle Blockade 5 W Water Blockade 4 V Jungle Blockade 1 J Rubble Blockade 3 G Sand Blockade 2 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - T 0° (0x) 75 37 6 6 3 2 9 1 0 10 0 0 0
6 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - W 300° (5x) 73 37 11 8 3 1 4 0 1 7 2 0 0
8 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - V 300° (5x) 73 37 6 22 3 1 0 1 0 4 0 0 0
10 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - J 300° (5x) 58 37 6 9 1 1 10 1 9 0 0 0 0
12 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
13 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
14 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
15 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 484 271 96
35%
54
20%
21
8%
8
3%
46
17%
6
2%
17
6%
21
8%
2
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Rubble Blockade 6 (433, -259) 300° (5x) on top -
3 Hex Map - M (548, -156) 180° (3x) 180°, 60° 91.0
4 Blockade - Jungle Blockade 5 (815, -674) 0° (0x) on top -
5 Hex Map - T (683, -699) 0° (0x) 180° 75.0
6 Blockade - Water Blockade 4 (950, -1217) 0° (0x) on top -
7 Hex Map - W (818, -1242) 300° (5x) 180° 73.0
8 Blockade - Jungle Blockade 1 (1085, -1760) 0° (0x) on top -
9 Hex Map - V (953, -1785) 300° (5x) 180° 73.0
10 Blockade - Rubble Blockade 3 (947, -2303) 0° (0x) on top -
11 Hex Map - J (815, -2328) 300° (5x) 180° 58.0
12 Blockade - Sand Blockade 2 (809, -2846) 0° (0x) on top -
13 Hex Map - G (677, -2871) 0° (0x) 210° 69.0
14 Ending - Jungle (492, -3193) 210° (4x) - -
15 Tavern - Sand (848, 22) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → M Starting - B 120° Hex Map - M 300° 3 4
2 M → T Hex Map - M 180° Hex Map - T 5 6
3 T → W Hex Map - T 180° Hex Map - W 5 7
4 W → V Hex Map - W 180° Hex Map - V 5 10
5 V → J Hex Map - V 180° Hex Map - J 3 5
6 J → G Hex Map - J 180° Hex Map - G 5 6
7 M → Sand Hex Map - M 60° Tavern - Sand 240° 3 4
8 G → Jungle Hex Map - G 210° Ending - Jungle 60° 3 6


Generated with v11.2.9