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Setup for 2-Player a Game of Quest for El Dorado

Generated on 1/23/2026 3:04:09 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=1e504f17f0f94dcbad1f65e5c3a5ebd9

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 4 blockades
Map Traverse Score: 463
Difficulty: Difficult
Map Difficulty Score: 193.5

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Red Player 2 - Yellow Player 3 - Red Player 4 - Yellow Player Number N Rubble Blockade 3 K Water Blockade 4 P C Q F I Jungle Blockade 5 H Jungle Blockade 1 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - C 180° (3x) 42 37 6 12 0 1 9 0 9 0 0 0 0
8 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - F 120° (2x) 70 37 12 8 3 1 3 2 8 0 0 0 0
10 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - I 60° (1x) 80 37 17 6 5 1 6 1 1 0 0 0 0
12 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - H 300° (5x) 60 37 12 10 0 1 14 0 0 0 0 0 0
14 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 463 298 138
46%
65
22%
9
3%
5
2%
51
17%
6
2%
24
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Rubble Blockade 3 (387, -337) 300° (5x) on top -
3 Hex Map - N (502, -234) 240° (4x) 60° 49.0
4 Blockade - Water Blockade 4 (939, -462) 240° (4x) on top -
5 Hex Map - K (1049, -79) 180° (3x) 60° 62.0
6 16 Space Strip - P (1433, 273) 120° (2x) 26.0
7 Hex Map - C (1367, 781) 180° (3x) 60° 42.0
8 16 Space Strip - Q (1663, 1052) 60° (1x) 60° 26.0
9 Hex Map - F (1874, 1477) 120° (2x) 60° 70.0
10 Blockade - Jungle Blockade 5 (2219, 1405) 240° (4x) on top -
11 Hex Map - I (2329, 1788) 60° (1x) 80.0
12 Blockade - Jungle Blockade 1 (2417, 1806) 180° (3x) on top -
13 Hex Map - H (2285, 2331) 300° (5x) 30° 60.0
14 Ending - Jungle (2470, 2653) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → N Starting - A 120° Hex Map - N 300° 7 8
2 N → K Hex Map - N 60° Hex Map - K 240° 5 9
3 K → P Hex Map - K 60° 16 Space Strip - P 240° 4 7
4 P → C 16 Space Strip - P Hex Map - C 180° 3 4
5 C → Q Hex Map - C 60° 16 Space Strip - Q 240° 7 11
6 Q → F 16 Space Strip - Q 60° Hex Map - F 240° 3 4
7 F → I Hex Map - F 60° Hex Map - I 240° 7 11
8 I → H Hex Map - I Hex Map - H 180° 7 11
9 H → Jungle Hex Map - H 30° Ending - Jungle 240° 3 8


Generated with v9.2.4