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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/5/2026 8:43:58 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=1e955420c171420da73292b2723777ea

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
White 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 473
Difficulty: Difficult
Map Difficulty Score: 185.7

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - Red Player 3 - Yellow Player 4 - White Player Number M Jungle Blockade 5 K Sand Blockade 2 C Water Blockade 4 F Rubble Blockade 6 J Jungle Blockade 1 R G Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - M 60° (1x) 92 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - C 60° (1x) 42 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - F 300° (5x) 70 37 12 8 3 1 3 2 8 0 0 0 0
10 Blockade - Jungle Blockade 1 60° (1x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - J 240° (4x) 59 37 6 9 1 1 10 1 9 0 0 0 0
12 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
13 Hex Map - G 300° (5x) 70 37 17 0 3 1 13 1 2 0 0 0 0
14 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 473 283 127
45%
42
15%
18
6%
6
2%
49
17%
9
3%
32
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Blockade - Jungle Blockade 5 (391, -150) 240° (4x) on top -
3 Hex Map - M (501, 233) 60° (1x) 92.0
4 Blockade - Sand Blockade 2 (589, 251) 180° (3x) on top -
5 Hex Map - K (457, 776) 120° (2x) 62.0
6 Blockade - Water Blockade 4 (636, 794) 180° (3x) on top -
7 Hex Map - C (504, 1319) 60° (1x) 300° 42.0
8 Blockade - Rubble Blockade 6 (427, 1244) 120° (2x) on top -
9 Hex Map - F (48, 1631) 300° (5x) 240° 70.0
10 Blockade - Jungle Blockade 1 (-78, 1291) 60° (1x) on top -
11 Hex Map - J (-453, 1398) 240° (4x) 300° 59.0
12 16 Space Strip - R (-841, 1516) 300° (5x) 300° 33.0
13 Hex Map - G (-1134, 1788) 300° (5x) 270° 70.0
14 Ending - Water (-1504, 1788) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → M Starting - B 60° Hex Map - M 240° 7 8
2 M → K Hex Map - M Hex Map - K 180° 5 8
3 K → C Hex Map - K Hex Map - C 180° 7 11
4 C → F Hex Map - C 300° Hex Map - F 120° 7 10
5 F → J Hex Map - F 240° Hex Map - J 60° 7 10
6 J → R Hex Map - J 300° 16 Space Strip - R 120° 5 8
7 R → G 16 Space Strip - R 300° Hex Map - G 120° 5 7
8 G → Water Hex Map - G 270° Ending - Water 120° 3 6


Generated with v11.2.8