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Setup for 4-Player a Game of Quest for El Dorado

Generated on 5/3/2026 10:09:14 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=1efab00f45004f7fb20e3a36f1eb3c30

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
White 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 360
Difficulty: Difficult
Map Difficulty Score: 173.9

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Yellow Player 4 - White Player Number C Water Blockade 4 M Jungle Blockade 5 G Rubble Blockade 6 R P J Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - C 240° (4x) 41 37 6 12 0 1 9 0 9 0 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 16 Space Strip - R 60° (1x) 33 16 6 0 3 0 6 1 0 0 0 0 0
9 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
10 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
11 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 360 223 83
37%
45
20%
15
7%
5
2%
44
20%
5
2%
26
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Water Blockade 4 (437, -228) 240° (4x) on top -
3 Hex Map - C (547, 155) 240° (4x) 120° 41.0
4 Blockade - Jungle Blockade 5 (980, -104) 300° (5x) on top -
5 Hex Map - M (1095, -1) 300° (5x) 120° 91.0
6 Blockade - Rubble Blockade 6 (1390, -494) 300° (5x) on top -
7 Hex Map - G (1505, -391) 240° (4x) 60° 69.0
8 16 Space Strip - R (1709, 36) 60° (1x) 60° 33.0
9 16 Space Strip - P (1936, 345) 120° (2x) 60° 26.0
10 Hex Map - J (2280, 770) 180° (3x) 90° 58.0
11 Ending - Water (2650, 770) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → C Starting - B 60° Hex Map - C 240° 5 6
2 C → M Hex Map - C 120° Hex Map - M 300° 5 6
3 M → G Hex Map - M 120° Hex Map - G 300° 5 6
4 G → R Hex Map - G 60° 16 Space Strip - R 240° 3 4
5 R → P 16 Space Strip - R 60° 16 Space Strip - P 240° 3 4
6 P → J 16 Space Strip - P 60° Hex Map - J 240° 3 7
7 J → Water Hex Map - J 90° Ending - Water 300° 3 6


Generated with v11.1.11