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Setup for 4-Player a Game of Quest for El Dorado

Generated on 9/22/2026 2:48:22 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=1f173a07a9e34fc0b4dcc27df8c7a7a2

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
Blue 3
White 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades
Map Traverse Score: 445
Difficulty: Very Difficult
Map Difficulty Score: 276.7

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Red Player 2 - Yellow Player 3 - Blue Player 4 - White Player Number R F D Water Blockade 4 H Rubble Blockade 3 N Jungle Blockade 1 O I Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - R 240° (4x) 33 16 6 0 3 0 6 1 0 0 0 0 0
3 Hex Map - F 180° (3x) 70 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - D 120° (2x) 69 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - H 60° (1x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - I 120° (2x) 80 37 17 6 5 1 6 1 1 0 0 0 0
12 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 445 260 114
44%
53
20%
18
7%
5
2%
51
20%
5
2%
14
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 16 Space Strip - R (342, 193) 240° (4x) 60° 33.0
3 Hex Map - F (645, 462) 180° (3x) 120° 70.0
4 Blockade - Water Blockade 4 (940, -31) 300° (5x) on top -
5 Hex Map - D (1055, 72) 120° (2x) 60° 69.0
6 Blockade - Rubble Blockade 3 (1492, -156) 240° (4x) on top -
7 Hex Map - H (1602, 227) 60° (1x) 60° 60.0
8 Blockade - Jungle Blockade 1 (2039, -1) 240° (4x) on top -
9 Hex Map - N (2149, 382) 0° (0x) 49.0
10 16 Space Strip - O (2441, 890) 120° (2x) 300° 38.0
11 Hex Map - I (2056, 1006) 120° (2x) 270° 80.0
12 Ending - Water (1686, 1006) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 60° 16 Space Strip - R 240° 6 8
2 R → F 16 Space Strip - R 60° Hex Map - F 240° 5 7
3 F → D Hex Map - F 120° Hex Map - D 300° 5 7
4 D → H Hex Map - D 60° Hex Map - H 240° 5 9
5 H → N Hex Map - H 60° Hex Map - N 240° 5 9
6 N → O Hex Map - N 16 Space Strip - O 180° 1 2
7 O → I 16 Space Strip - O 300° Hex Map - I 120° 7 9
8 I → Water Hex Map - I 270° Ending - Water 120° 3 6


Generated with v11.2.9