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Setup for 2-Player a Game of Quest for El Dorado

Generated on 2/10/2026 11:57:27 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=1f345c80851a44d1903096e7dd4262ca

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 13 tiles + 6 blockades + tavern + 36 cave tokens in stacks of 4
Map Traverse Score: 652
Difficulty: Very Difficult
Map Difficulty Score: 543.9

20 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 9 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number V Rubble Blockade 3 J Jungle Blockade 1 N Jungle Blockade 5 S Water Blockade 4 X Sand Blockade 2 P E R C H Rubble Blockade 6 L Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
4 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
6 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - X 60° (1x) 69 37 15 7 0 1 3 1 0 7 3 0 0
12 16 Space Strip - P 240° (4x) 26 16 2 12 0 0 0 0 2 0 0 0 0
13 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
14 16 Space Strip - R 60° (1x) 33 16 6 0 3 0 6 1 0 0 0 0 0
15 Hex Map - C 0° (0x) 41 37 6 12 0 1 9 0 9 0 0 0 0
16 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
17 Hex Map - H 300° (5x) 59 37 12 10 0 1 14 0 0 0 0 0 0
18 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
19 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
20 Tavern - Rubble 120° (2x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 652 414 151
36%
103
25%
14
3%
9
2%
75
18%
10
2%
33
8%
13
3%
6
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 3 (437, -228) 240° (4x) on top -
3 Hex Map - V (547, 155) 60° (1x) 0°, 120° 73.0
4 Blockade - Jungle Blockade 1 (635, 173) 180° (3x) on top -
5 Hex Map - J (503, 698) 240° (4x) 60° 58.0
6 Blockade - Jungle Blockade 5 (986, 392) 240° (4x) on top -
7 Hex Map - N (1096, 775) 120° (2x) 120° 49.0
8 Blockade - Water Blockade 4 (1391, 282) 300° (5x) on top -
9 Hex Map - S (1506, 385) 60° (1x) 180° 55.0
10 Blockade - Sand Blockade 2 (1500, -133) 0° (0x) on top -
11 Hex Map - X (1368, -158) 60° (1x) 180° 69.0
12 16 Space Strip - P (1209, -667) 240° (4x) 120° 26.0
13 Hex Map - E (1742, -788) 300° (5x) 60° 70.0
14 16 Space Strip - R (2130, -673) 60° (1x) 60° 33.0
15 Hex Map - C (2479, -482) 0° (0x) 41.0
16 Blockade - Rubble Blockade 6 (2476, -464) 180° (3x) on top -
17 Hex Map - H (2344, 61) 300° (5x) 60° 59.0
18 Hex Map - L (2799, 372) 0° (0x) 90° 69.0
19 Ending - Water (3169, 372) 90° (2x) - -
20 Tavern - Rubble (847, -23) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → V Starting - A 60° Hex Map - V 240° 5 9
2 V → J Hex Map - V Hex Map - J 180° 5 7
3 J → N Hex Map - J 60° Hex Map - N 240° 3 4
4 N → S Hex Map - N 120° Hex Map - S 300° 5 7
5 S → X Hex Map - S 180° Hex Map - X 5 8
6 V → Rubble Hex Map - V 120° Tavern - Rubble 300° 6 11
7 X → P Hex Map - X 180° 16 Space Strip - P 1 2
8 P → E 16 Space Strip - P 120° Hex Map - E 300° 1 2
9 E → R Hex Map - E 60° 16 Space Strip - R 240° 5 7
10 R → C 16 Space Strip - R 60° Hex Map - C 240° 6 8
11 C → H Hex Map - C Hex Map - H 180° 5 7
12 H → L Hex Map - H 60° Hex Map - L 240° 7 14
13 L → Water Hex Map - L 90° Ending - Water 300° 3 8


Generated with v9.2.4