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Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/23/2026 6:58:04 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=1f60d108c4294beaa09119c91d0fd2c9

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 358
Difficulty: Easy
Map Difficulty Score: 99.6

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number K Jungle Blockade 5 D Sand Blockade 2 M Rubble Blockade 3 G Jungle Blockade 1 P Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
10 16 Space Strip - P 240° (4x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 358 208 121
58%
32
15%
14
7%
4
2%
24
12%
5
2%
8
4%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (341, -415) 300° (5x) on top -
3 Hex Map - K (456, -312) 120° (2x) 120° 62.0
4 Blockade - Sand Blockade 2 (843, -649) 300° (5x) on top -
5 Hex Map - D (958, -546) 300° (5x) 68.0
6 Blockade - Rubble Blockade 3 (1137, -528) 180° (3x) on top -
7 Hex Map - M (1005, -3) 60° (1x) 91.0
8 Blockade - Jungle Blockade 1 (1184, 15) 180° (3x) on top -
9 Hex Map - G (1052, 540) 0° (0x) 60° 69.0
10 16 Space Strip - P (1348, 811) 240° (4x) 30° 26.0
11 Ending - Jungle (1375, 1098) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → K Starting - B 120° Hex Map - K 300° 7 10
2 K → D Hex Map - K 120° Hex Map - D 300° 5 12
3 D → M Hex Map - D Hex Map - M 180° 4 9
4 M → G Hex Map - M Hex Map - G 180° 6 7
5 G → P Hex Map - G 60° 16 Space Strip - P 240° 7 12
6 P → Jungle 16 Space Strip - P 30° Ending - Jungle 240° 3 7


Generated with v11.2.9