Show QR Code with a link to this game setup

Setup for 3 Player a Game of Quest for El Dorado

Generated on 9/17/2025 4:13:03 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=213157ff6625440c92ecfdf5ae4f0c59

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 4 blockades + tavern + 16 cave tokens in stacks of 4
Map Traverse Score: 331
Difficulty: Very Difficult
Map Difficulty Score: 250.7

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - White Player Number K Water Blockade 4 U Rubble Blockade 3 X Jungle Blockade 1 S Jungle Blockade 5 Q Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - X 0° (0x) 69 37 15 7 0 1 3 1 0 7 3 0 0
8 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
12 Tavern - Sand 0° (0x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 331 211 104
49%
36
17%
4
2%
4
2%
34
16%
5
2%
4
2%
11
5%
9
4%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Water Blockade 4 (483, -306) 240° (4x) on top -
3 Hex Map - K (593, 77) 0° (0x) 120°, 0° 62.0
4 Blockade - Rubble Blockade 3 (1072, -104) 300° (5x) on top -
5 Hex Map - U (1187, -1) 240° (4x) 77.0
6 Blockade - Jungle Blockade 1 (1275, 17) 180° (3x) on top -
7 Hex Map - X (1143, 542) 0° (0x) 69.0
8 Blockade - Jungle Blockade 5 (1231, 560) 180° (3x) on top -
9 Hex Map - S (1099, 1085) 0° (0x) 55.0
10 16 Space Strip - Q (1391, 1593) 300° (5x) 330° 26.0
11 Ending - Water (1358, 1873) 330° (6x) - -
12 Tavern - Sand (593, 427) 0° (0x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → K Starting - B 60° Hex Map - K 240° 3 6
2 K → U Hex Map - K 120° Hex Map - U 300° 3 6
3 U → X Hex Map - U Hex Map - X 180° 5 10
4 X → S Hex Map - X Hex Map - S 180° 7 12
5 S → Q Hex Map - S 16 Space Strip - Q 180° 1 3
6 K → Sand Hex Map - K Tavern - Sand 180° 6 9
7 Q → Water 16 Space Strip - Q 330° Ending - Water 180° 3 9


Generated with v7.1.2