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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/9/2026 6:32:07 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=21680197361f479b846cf078764ad20e

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades
Map Traverse Score: 377
Difficulty: Easy
Map Difficulty Score: 122.9

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - White Player 2 - Red Player 3 - White Player 4 - Red Player Number F Sand Blockade 2 M Jungle Blockade 5 O H D Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - F 240° (4x) 70 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - M 300° (5x) 92 37 18 4 8 1 2 1 3 0 0 0 0
6 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - H 0° (0x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - D 300° (5x) 69 37 19 11 3 1 3 0 0 0 0 0 0
10 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 377 207 91
44%
41
20%
18
9%
5
2%
32
15%
4
2%
16
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Sand Blockade 2 (433, -259) 300° (5x) on top -
3 Hex Map - F (548, -156) 240° (4x) 120° 70.0
4 Blockade - Jungle Blockade 5 (981, -415) 300° (5x) on top -
5 Hex Map - M (1096, -312) 300° (5x) 120° 92.0
6 16 Space Strip - O (1438, -743) 60° (1x) 120° 38.0
7 Hex Map - H (1787, -1176) 0° (0x) 120° 60.0
8 Blockade - Rubble Blockade 6 (2220, -1435) 300° (5x) on top -
9 Hex Map - D (2335, -1332) 300° (5x) 90° 69.0
10 Ending - Water (2705, -1332) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → F Starting - A 120° Hex Map - F 300° 5 6
2 F → M Hex Map - F 120° Hex Map - M 300° 5 6
3 M → O Hex Map - M 120° 16 Space Strip - O 300° 3 4
4 O → H 16 Space Strip - O 120° Hex Map - H 300° 3 5
5 H → D Hex Map - H 120° Hex Map - D 300° 4 8
6 D → Water Hex Map - D 90° Ending - Water 300° 3 7


Generated with v11.2.9