Show QR Code with a link to this game setup

Setup for 4 Player a Game of Quest for El Dorado

Generated on 8/1/2025 3:38:30 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=2186c01714544c3b96fdf39341f6bab2

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
Red 3
White 4
Generate and render a Very Difficult map.
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 498
Difficulty: Very Difficult
Map Difficulty Score: 729.8

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - Red Player 4 - White Player Number M Sand Blockade 2 U Jungle Blockade 1 W Rubble Blockade 3 S Jungle Blockade 5 K Water Blockade 4 H O Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - W 300° (5x) 73 37 11 8 3 1 4 0 1 7 2 0 0
8 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - S 300° (5x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 Hex Map - H 300° (5x) 59 37 12 10 0 1 14 0 0 0 0 0 0
13 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
14 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
15 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 498 286 129
45%
47
16%
18
6%
6
2%
50
17%
5
2%
12
4%
11
4%
8
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Sand Blockade 2 (525, -103) 300° (5x) on top -
3 Hex Map - M (640, 0) 60° (1x) 60°, 180° 91.0
4 Blockade - Jungle Blockade 1 (1123, -306) 240° (4x) on top -
5 Hex Map - U (1233, 77) 180° (3x) 300° 77.0
6 Blockade - Rubble Blockade 3 (1294, 236) 120° (2x) on top -
7 Hex Map - W (915, 623) 300° (5x) 300° 73.0
8 Blockade - Jungle Blockade 5 (838, 548) 120° (2x) on top -
9 Hex Map - S (459, 935) 300° (5x) 55.0
10 Blockade - Water Blockade 4 (547, 953) 180° (3x) on top -
11 Hex Map - K (415, 1478) 300° (5x) 62.0
12 Hex Map - H (280, 2021) 300° (5x) 60° 59.0
13 16 Space Strip - O (824, 2104) 0° (0x) 30° 38.0
14 Ending - Jungle (1054, 2271) 30° (1x) - -
15 Tavern - Rubble (640, -350) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → M Starting - B 120° Hex Map - M 300° 1 2
2 M → U Hex Map - M 60° Hex Map - U 240° 1 3
3 U → W Hex Map - U 300° Hex Map - W 120° 1 2
4 W → S Hex Map - W 300° Hex Map - S 120° 6 9
5 S → I Hex Map - S 240° Hex Map - I 60° 1 2
6 M → Rubble Hex Map - M 180° Tavern - Rubble 5 6
7 S → K Hex Map - S Hex Map - K 180° 7 13
8 K → H Hex Map - K Hex Map - H 180° 5 9
9 H → O Hex Map - H 60° 16 Space Strip - O 240° 3 6
10 O → Jungle 16 Space Strip - O 30° Ending - Jungle 240° 3 8


Generated with v6.10.6