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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/8/2026 7:36:31 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=21ed5bf7b3ff4e6c83e749011dd0ea42

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 2 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 298
Difficulty: Very Difficult
Map Difficulty Score: 481.3

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number G Rubble Blockade 3 F Jungle Blockade 5 P Q D Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
8 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
9 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 298 185 85
46%
41
22%
9
5%
4
2%
26
14%
4
2%
16
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Rubble Blockade 3 (203, -649) 300° (5x) on top -
3 Hex Map - G (318, -546) 180° (3x) 120° 69.0
4 Blockade - Jungle Blockade 5 (797, -727) 300° (5x) on top -
5 Hex Map - F (912, -624) 240° (4x) 180° 69.0
6 16 Space Strip - P (702, -1130) 120° (2x) 120° 26.0
7 16 Space Strip - Q (1061, -970) 300° (5x) 60° 26.0
8 Hex Map - D (1589, -857) 60° (1x) 90° 68.0
9 Ending - Water (1959, -857) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → G Starting - B 120° Hex Map - G 300° 1 2
2 G → F Hex Map - G 120° Hex Map - F 300° 1 2
3 F → P Hex Map - F 180° 16 Space Strip - P 3 5
4 P → Q 16 Space Strip - P 120° 16 Space Strip - Q 300° 3 7
5 Q → D 16 Space Strip - Q 60° Hex Map - D 240° 1 3
6 D → J Hex Map - D Hex Map - J 180° 1 3
7 D → K Hex Map - D Hex Map - K 180° 1 3
8 D → Water Hex Map - D 90° Ending - Water 300° 1 4


Generated with v11.2.9