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Setup for 2-Player a Game of Quest for El Dorado

Generated on 6/7/2026 10:09:30 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=2205b53d039f4cfdb453ae6c2fd4e3a2

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 24 cave tokens in stacks of 4
Map Traverse Score: 479
Difficulty: Difficult
Map Difficulty Score: 176.1

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Blue Player 3 - White Player 4 - Blue Player Number C F P K M J G Q Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
3 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
5 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
7 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
9 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
10 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 479 294 128
44%
56
19%
15
5%
6
2%
45
15%
8
3%
36
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - C (547, 155) 180° (3x) 60° 41.0
3 Hex Map - F (956, 544) 180° (3x) 120° 69.0
4 16 Space Strip - P (1294, 350) 300° (5x) 120° 26.0
5 Hex Map - K (1586, 73) 240° (4x) 60° 62.0
6 Hex Map - M (2041, 384) 300° (5x) 60° 91.0
7 Hex Map - J (2496, 695) 60° (1x) 58.0
8 Hex Map - G (2452, 1238) 0° (0x) 69.0
9 16 Space Strip - Q (2453, 1628) 180° (3x) 30° 26.0
10 Ending - Water (2683, 1795) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → C Starting - B 60° Hex Map - C 240° 5 6
2 C → F Hex Map - C 60° Hex Map - F 240° 5 6
3 F → P Hex Map - F 120° 16 Space Strip - P 300° 8 16
4 P → K 16 Space Strip - P 120° Hex Map - K 300° 7 15
5 K → M Hex Map - K 60° Hex Map - M 240° 5 8
6 M → J Hex Map - M 60° Hex Map - J 240° 5 7
7 J → G Hex Map - J Hex Map - G 180° 7 8
8 G → Q Hex Map - G 16 Space Strip - Q 180° 8 11
9 Q → Water 16 Space Strip - Q 30° Ending - Water 240° 3 9


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