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Setup for 2 Player a Game of Quest for El Dorado

Generated on 7/18/2025 11:33:52 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=222776614fe24a99abd0b5f4e1b4b86c

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 353
Difficulty: Very Difficult
Map Difficulty Score: 252.5

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number W Jungle Blockade 1 F Jungle Blockade 5 U Sand Blockade 2 O S Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - W 60° (1x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - F 0° (0x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - U 60° (1x) 77 37 9 9 4 1 9 0 0 2 3 0 0
8 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 353 210 75
36%
42
20%
13
6%
5
2%
39
19%
4
2%
13
6%
11
5%
8
4%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 1 (483, -306) 240° (4x) on top -
3 Hex Map - W (593, 77) 60° (1x) 0°, 120° 73.0
4 Blockade - Jungle Blockade 5 (863, 95) 180° (3x) on top -
5 Hex Map - F (731, 620) 0° (0x) 69.0
6 Blockade - Sand Blockade 2 (728, 638) 180° (3x) on top -
7 Hex Map - U (596, 1163) 60° (1x) 300° 77.0
8 16 Space Strip - O (253, 1590) 60° (1x) 38.0
9 Hex Map - S (418, 2093) 120° (2x) 30° 55.0
10 Ending - Water (603, 2415) 30° (1x) - -
11 Tavern - Sand (893, -101) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → W Starting - B 60° Hex Map - W 240° 6 7
2 W → F Hex Map - W Hex Map - F 180° 3 6
3 F → U Hex Map - F Hex Map - U 180° 2 3
4 U → O Hex Map - U 300° 16 Space Strip - O 120° 3 5
5 O → S 16 Space Strip - O Hex Map - S 180° 1 4
6 W → Sand Hex Map - W 120° Tavern - Sand 300° 6 9
7 S → Water Hex Map - S 30° Ending - Water 240° 3 8


Generated with v6.10.4