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Setup for 4 Player a Game of Quest for El Dorado

Generated on 6/14/2025 4:39:31 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=238454eca50445dd9889cfec10f24c22

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Red 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades
Map Traverse Score: 306
Difficulty: Easy
Map Difficulty Score: 107.9

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - White Player 2 - Yellow Player 3 - Red Player 4 - Blue Player Number F Jungle Blockade 1 C Rubble Blockade 6 P K J Rubble Blockade 3 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - F 300° (5x) 70 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - C 60° (1x) 42 37 6 12 0 1 9 0 9 0 0 0 0
6 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - J 240° (4x) 59 37 6 9 1 1 10 1 9 0 0 0 0
10 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 306 207 89
43%
45
22%
5
2%
4
2%
28
14%
6
3%
30
14%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Jungle Blockade 1 (387, -337) 300° (5x) on top -
3 Hex Map - F (502, -234) 300° (5x) 60° 70.0
4 Blockade - Rubble Blockade 6 (847, -306) 240° (4x) on top -
5 Hex Map - C (957, 77) 60° (1x) 42.0
6 16 Space Strip - P (1049, 467) 0° (0x) 26.0
7 Hex Map - K (1048, 855) 180° (3x) 60° 62.0
8 Blockade - Rubble Blockade 3 (1439, 705) 240° (4x) on top -
9 Hex Map - J (1549, 1088) 240° (4x) 30° 59.0
10 Ending - Jungle (1734, 1410) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → F Starting - A 120° Hex Map - F 300° 3 5
2 F → C Hex Map - F 60° Hex Map - C 240° 7 10
3 C → P Hex Map - C 16 Space Strip - P 180° 7 12
4 P → K 16 Space Strip - P Hex Map - K 180° 8 17
5 K → J Hex Map - K 60° Hex Map - J 240° 7 11
6 J → Jungle Hex Map - J 30° Ending - Jungle 240° 3 7


Generated with v6.9.3