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Setup for 2 Player a Game of Quest for El Dorado

Generated on 10/28/2025 2:48:52 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=241c89cf3afb41b2acaa8c1eccfff214

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 331
Difficulty: Very Difficult
Map Difficulty Score: 418.9

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number G Rubble Blockade 6 J Water Blockade 4 E Rubble Blockade 3 Q K Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - J 0° (0x) 58 37 6 9 1 1 10 1 9 0 0 0 0
6 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 331 207 104
50%
24
12%
9
4%
4
2%
36
17%
6
3%
24
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 6 (525, -103) 300° (5x) on top -
3 Hex Map - G (640, 0) 300° (5x) 120° 69.0
4 Blockade - Water Blockade 4 (843, -649) 300° (5x) on top -
5 Hex Map - J (958, -546) 0° (0x) 180° 58.0
6 Blockade - Rubble Blockade 3 (1407, -1064) 0° (0x) on top -
7 Hex Map - E (1275, -1089) 300° (5x) 120° 70.0
8 16 Space Strip - Q (1797, -971) 120° (2x) 180° 26.0
9 Hex Map - K (1951, -1482) 0° (0x) 210° 62.0
10 Ending - Water (1766, -1804) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → G Starting - A 120° Hex Map - G 300° 1 2
2 G → J Hex Map - G 120° Hex Map - J 300° 1 2
3 J → E Hex Map - J 180° Hex Map - E 1 3
4 E → Q Hex Map - E 120° 16 Space Strip - Q 300° 1 3
5 Q → K 16 Space Strip - Q 180° Hex Map - K 1 4
6 K → Water Hex Map - K 210° Ending - Water 60° 3 8


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