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Setup for 4 Player a Game of Quest for El Dorado

Generated on 8/1/2025 5:50:33 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=2445a1ff59cc4b11b0ef43e087f17f5f

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Blue 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 521
Difficulty: Very Difficult
Map Difficulty Score: 250.0

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - White Player 3 - Blue Player 4 - Red Player Number S X V G M J F Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
3 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Hex Map - V 240° (4x) 73 37 6 22 3 1 0 1 0 4 0 0 0
5 Hex Map - G 120° (2x) 69 37 17 0 3 1 13 1 2 0 0 0 0
6 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
7 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
9 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 521 302 115
38%
62
21%
18
6%
8
3%
46
15%
9
3%
25
8%
13
4%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - S (502, -234) 120° (2x) 180°, 60° 55.0
3 Hex Map - X (546, -777) 300° (5x) 120° 69.0
4 Hex Map - V (1002, -1089) 240° (4x) 120° 73.0
5 Hex Map - G (1504, -1323) 120° (2x) 120° 69.0
6 Hex Map - M (2006, -1557) 300° (5x) 60° 91.0
7 Hex Map - J (2507, -1324) 60° (1x) 60° 58.0
8 Hex Map - F (2962, -1013) 60° (1x) 90° 69.0
9 Ending - Jungle (3332, -1013) 90° (2x) - -
10 Tavern - Rubble (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → S Starting - B 120° Hex Map - S 300° 7 9
2 S → X Hex Map - S 180° Hex Map - X 7 12
3 X → V Hex Map - X 120° Hex Map - V 300° 7 17
4 V → G Hex Map - V 120° Hex Map - G 300° 6 8
5 G → M Hex Map - G 120° Hex Map - M 300° 7 8
6 M → J Hex Map - M 60° Hex Map - J 240° 6 8
7 J → F Hex Map - J 60° Hex Map - F 240° 7 10
8 S → Rubble Hex Map - S 60° Tavern - Rubble 240° 6 8
9 F → Jungle Hex Map - F 90° Ending - Jungle 300° 2 4


Generated with v6.10.6