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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/20/2026 4:18:55 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=272b8efc7aca4d2c9e0b493b9da9bf9a

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 338
Difficulty: Very Difficult
Map Difficulty Score: 230.8

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number S Jungle Blockade 1 X Jungle Blockade 5 P V L Water Blockade 4 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - V 300° (5x) 73 37 6 22 3 1 0 1 0 4 0 0 0
8 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
10 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 338 210 91
43%
56
27%
6
3%
5
2%
24
11%
7
3%
2
1%
13
6%
6
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 1 (295, -493) 300° (5x) on top -
3 Hex Map - S (410, -390) 120° (2x) 60°, 180° 55.0
4 Blockade - Jungle Blockade 5 (847, -618) 240° (4x) on top -
5 Hex Map - X (957, -235) 240° (4x) 60° 69.0
6 16 Space Strip - P (1363, 82) 0° (0x) 60° 26.0
7 Hex Map - V (1772, 392) 300° (5x) 120° 73.0
8 Blockade - Water Blockade 4 (2205, 133) 300° (5x) on top -
9 Hex Map - L (2320, 236) 0° (0x) 90° 69.0
10 Ending - Jungle (2690, 236) 90° (2x) - -
11 Tavern - Sand (410, -740) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → S Starting - A 120° Hex Map - S 300° 5 7
2 S → X Hex Map - S 60° Hex Map - X 240° 5 10
3 X → P Hex Map - X 60° 16 Space Strip - P 240° 3 6
4 P → V 16 Space Strip - P 60° Hex Map - V 240° 1 4
5 V → L Hex Map - V 120° Hex Map - L 300° 5 11
6 S → Sand Hex Map - S 180° Tavern - Sand 6 9
7 L → Jungle Hex Map - L 90° Ending - Jungle 300° 3 8


Generated with v11.2.9