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Setup for 2 Player a Game of Quest for El Dorado

Generated on 7/9/2024 4:34:52 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=27461df71f414d578aa2aa913e4c9487

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 427
Difficulty: Very Difficult
Map Difficulty Score: 287.3

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  Cave  
B Player 1 - Red Player 2 - Yellow Player 3 - Red Player 4 - Yellow Player Number S Jungle Blockade 1 X Jungle Blockade 5 V Rubble Blockade 6 P E M Sand Blockade 2 Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - S 240° (4x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
8 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
10 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
12 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
13 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 427 248 96
39%
64
26%
15
6%
6
2%
28
11%
6
2%
14
6%
13
5%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 1 (249, -571) 300° (5x) on top -
3 Hex Map - S (364, -468) 240° (4x) 60°, 180° 55.0
4 Blockade - Jungle Blockade 5 (617, -384) 240° (4x) on top -
5 Hex Map - X (727, -1) 180° (3x) 69.0
6 Blockade - Rubble Blockade 6 (997, 17) 180° (3x) on top -
7 Hex Map - V (865, 542) 180° (3x) 300° 73.0
8 16 Space Strip - P (367, 698) 180° (3x) 300° 26.0
9 Hex Map - E (-44, 1010) 60° (1x) 300° 70.0
10 Blockade - Sand Blockade 2 (-29, 1091) 120° (2x) on top -
11 Hex Map - M (-408, 1478) 180° (3x) 270° 91.0
12 Ending - Water (-778, 1478) 270° (5x) - -
13 Tavern - Sand (364, -818) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → S Starting - B 120° Hex Map - S 300° 3 5
2 S → X Hex Map - S 60° Hex Map - X 240° 3 7
3 X → V Hex Map - X Hex Map - V 180° 3 11
4 V → P Hex Map - V 300° 16 Space Strip - P 120° 4 9
5 P → E 16 Space Strip - P 300° Hex Map - E 120° 3 4
6 S → Sand Hex Map - S 180° Tavern - Sand 6 8
7 E → M Hex Map - E 300° Hex Map - M 120° 3 4
8 M → Water Hex Map - M 270° Ending - Water 120° 1 2


Generated with v6.2.2