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Setup for 4 Player a Game of Quest for El Dorado

Generated on 7/8/2025 4:24:33 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=276acb85fdfa496e8c342b0f4e082a04

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Blue 3
Yellow 4
Generate and render a Easy map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 305
Difficulty: Easy
Map Difficulty Score: 94.6

7 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - White Player 3 - Blue Player 4 - Yellow Player Number W S J U Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - W 300° (5x) 73 37 11 8 3 1 4 0 1 7 2 0 0
3 Hex Map - S 240° (4x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
5 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
7 Tavern - Sand 300° (5x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 305 191 63
33%
40
21%
9
5%
5
3%
42
22%
3
2%
10
5%
11
6%
8
4%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - W (455, 311) 300° (5x) 120°, 300° 73.0
3 Hex Map - S (911, -1) 240° (4x) 180° 55.0
4 Hex Map - J (955, -544) 60° (1x) 180° 58.0
5 Hex Map - U (908, -1087) 120° (2x) 150° 77.0
6 Ending - Water (1093, -1409) 150° (3x) - -
7 Tavern - Sand (155, 489) 300° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → W Starting - A 60° Hex Map - W 240° 6 8
2 W → S Hex Map - W 120° Hex Map - S 300° 6 9
3 S → J Hex Map - S 180° Hex Map - J 7 9
4 J → U Hex Map - J 180° Hex Map - U 7 9
5 W → Sand Hex Map - W 300° Tavern - Sand 120° 5 7
6 U → Water Hex Map - U 150° Ending - Water 3 7


Generated with v6.10.4