Show QR Code with a link to this game setup

Setup for 4-Player a Game of Quest for El Dorado

Generated on 3/1/2026 2:26:53 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=2788b09223694f19883fcb6564b716d1

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
White 3
Red 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 5 blockades + 28 cave tokens in stacks of 4
Map Traverse Score: 550
Difficulty: Very Difficult
Map Difficulty Score: 560.5

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Yellow Player 3 - White Player 4 - Red Player Number R M D Rubble Blockade 6 I Rubble Blockade 3 H Water Blockade 4 F Jungle Blockade 5 L Sand Blockade 2 O Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
3 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - I 60° (1x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 Blockade - Jungle Blockade 5 60° (1x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
12 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
13 Hex Map - L 180° (3x) 69 37 26 3 2 1 2 3 0 0 0 0 0
14 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
15 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 550 299 141
47%
52
17%
27
9%
7
2%
45
15%
9
3%
18
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 16 Space Strip - R (292, -272) 300° (5x) 60° 33.0
3 Hex Map - M (774, -81) 240° (4x) 60° 91.0
4 Blockade - Rubble Blockade 6 (1303, -465) 240° (4x) on top -
5 Hex Map - D (1413, -82) 60° (1x) 68.0
6 Blockade - Rubble Blockade 3 (1592, -64) 180° (3x) on top -
7 Hex Map - I (1460, 461) 60° (1x) 300° 79.0
8 Blockade - Water Blockade 4 (1383, 386) 120° (2x) on top -
9 Hex Map - H (1004, 773) 240° (4x) 240° 59.0
10 Blockade - Jungle Blockade 5 (740, 667) 60° (1x) on top -
11 Hex Map - F (365, 774) 180° (3x) 300° 69.0
12 Blockade - Sand Blockade 2 (334, 777) 120° (2x) on top -
13 Hex Map - L (-45, 1164) 180° (3x) 240° 69.0
14 16 Space Strip - O (-388, 967) 240° (4x) 270° 38.0
15 Ending - Water (-648, 1081) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → R Starting - B 120° 16 Space Strip - R 300° 5 7
2 R → M 16 Space Strip - R 60° Hex Map - M 240° 3 4
3 M → D Hex Map - M 60° Hex Map - D 240° 1 2
4 D → I Hex Map - D Hex Map - I 180° 6 9
5 I → H Hex Map - I 300° Hex Map - H 120° 7 14
6 H → F Hex Map - H 240° Hex Map - F 60° 1 3
7 F → L Hex Map - F 300° Hex Map - L 120° 5 9
8 L → O Hex Map - L 240° 16 Space Strip - O 60° 8 14
9 O → Water 16 Space Strip - O 270° Ending - Water 120° 3 8


Generated with v9.3.12