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Setup for 4-Player a Game of Quest for El Dorado

Generated on 5/3/2026 10:11:44 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=282a65f6e16242daa0c0d5b0fddff55e

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Blue 3
Yellow 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 385
Difficulty: Difficult
Map Difficulty Score: 172.3

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - White Player 2 - Red Player 3 - Blue Player 4 - Yellow Player Number K Water Blockade 4 G Jungle Blockade 5 E Rubble Blockade 3 R P I Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
6 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 16 Space Strip - R 240° (4x) 33 16 6 0 3 0 6 1 0 0 0 0 0
9 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
10 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
11 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 385 223 120
54%
27
12%
16
7%
4
2%
35
16%
7
3%
14
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Water Blockade 4 (437, -228) 240° (4x) on top -
3 Hex Map - K (547, 155) 120° (2x) 60° 62.0
4 Blockade - Jungle Blockade 5 (846, 161) 240° (4x) on top -
5 Hex Map - G (956, 544) 0° (0x) 300° 69.0
6 Blockade - Rubble Blockade 3 (925, 547) 120° (2x) on top -
7 Hex Map - E (546, 934) 60° (1x) 240° 70.0
8 16 Space Strip - R (203, 737) 240° (4x) 240° 33.0
9 16 Space Strip - P (-231, 775) 180° (3x) 300° 26.0
10 Hex Map - I (-642, 1087) 240° (4x) 270° 79.0
11 Ending - Jungle (-1012, 1087) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → K Starting - A 60° Hex Map - K 240° 5 6
2 K → G Hex Map - K 60° Hex Map - G 240° 5 7
3 G → E Hex Map - G 300° Hex Map - E 120° 5 6
4 E → R Hex Map - E 240° 16 Space Strip - R 60° 4 6
5 R → P 16 Space Strip - R 240° 16 Space Strip - P 60° 3 4
6 P → I 16 Space Strip - P 300° Hex Map - I 120° 3 5
7 I → Jungle Hex Map - I 270° Ending - Jungle 120° 3 6


Generated with v11.1.11