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Setup for 4-Player a Game of Quest for El Dorado

Generated on 3/16/2026 5:20:44 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=28a27127d7aa4481bea72a173efb8832

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Red 3
Yellow 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 390
Difficulty: Difficult
Map Difficulty Score: 175.4

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - White Player 2 - Blue Player 3 - Red Player 4 - Yellow Player Number M Jungle Blockade 1 K Jungle Blockade 5 D Sand Blockade 2 P R G Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
8 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 16 Space Strip - R 60° (1x) 33 16 6 0 3 0 6 1 0 0 0 0 0
10 Hex Map - G 120° (2x) 69 37 17 0 3 1 13 1 2 0 0 0 0
11 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 390 223 127
57%
32
14%
17
8%
4
2%
30
13%
6
3%
7
3%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 1 (483, -306) 240° (4x) on top -
3 Hex Map - M (593, 77) 240° (4x) 120° 91.0
4 Blockade - Jungle Blockade 5 (888, -416) 300° (5x) on top -
5 Hex Map - K (1003, -313) 240° (4x) 120° 62.0
6 Blockade - Sand Blockade 2 (1298, -806) 300° (5x) on top -
7 Hex Map - D (1413, -703) 120° (2x) 60° 68.0
8 16 Space Strip - P (1709, -432) 60° (1x) 60° 26.0
9 16 Space Strip - R (1985, -433) 60° (1x) 60° 33.0
10 Hex Map - G (2380, -320) 120° (2x) 90° 69.0
11 Ending - Jungle (2750, -320) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → M Starting - B 60° Hex Map - M 240° 7 8
2 M → K Hex Map - M 120° Hex Map - K 300° 3 6
3 K → D Hex Map - K 120° Hex Map - D 300° 5 9
4 D → P Hex Map - D 60° 16 Space Strip - P 240° 7 14
5 P → R 16 Space Strip - P 60° 16 Space Strip - R 240° 7 15
6 R → G 16 Space Strip - R 60° Hex Map - G 240° 5 7
7 G → Jungle Hex Map - G 90° Ending - Jungle 300° 3 6


Generated with v11.1.2