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Setup for 4 Player a Game of Quest for El Dorado

Generated on 6/12/2025 12:31:41 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=28f0ec7bda8c4f29879d3e5b734adc99

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
White 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 5 blockades
Map Traverse Score: 496
Difficulty: Very Difficult
Map Difficulty Score: 864.6

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Red Player 2 - Blue Player 3 - Yellow Player 4 - White Player Number P F G Jungle Blockade 1 K Rubble Blockade 3 J Sand Blockade 2 M Jungle Blockade 5 C Water Blockade 4 Q Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
3 Hex Map - F 180° (3x) 70 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - G 240° (4x) 70 37 17 0 3 1 13 1 2 0 0 0 0
6 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - J 300° (5x) 59 37 6 9 1 1 10 1 9 0 0 0 0
10 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - M 180° (3x) 92 37 18 4 8 1 2 1 3 0 0 0 0
12 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
13 Hex Map - C 120° (2x) 42 37 6 12 0 1 9 0 9 0 0 0 0
14 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
15 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 496 299 129
43%
56
19%
16
5%
6
2%
47
16%
8
3%
37
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 16 Space Strip - P (452, 239) 0° (0x) 60° 26.0
3 Hex Map - F (815, 627) 180° (3x) 120° 70.0
4 Blockade - Jungle Blockade 1 (1064, 56) 300° (5x) on top -
5 Hex Map - G (1179, 159) 240° (4x) 60° 70.0
6 Blockade - Rubble Blockade 3 (1662, -147) 240° (4x) on top -
7 Hex Map - K (1772, 236) 180° (3x) 60° 62.0
8 Blockade - Sand Blockade 2 (2301, -148) 240° (4x) on top -
9 Hex Map - J (2411, 235) 300° (5x) 59.0
10 Blockade - Jungle Blockade 5 (2408, 253) 180° (3x) on top -
11 Hex Map - M (2276, 778) 180° (3x) 92.0
12 Blockade - Water Blockade 4 (2273, 796) 180° (3x) on top -
13 Hex Map - C (2141, 1321) 120° (2x) 42.0
14 16 Space Strip - Q (1978, 1829) 120° (2x) 330° 26.0
15 Ending - Water (1945, 2109) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → P Starting - A 60° 16 Space Strip - P 240° 4 5
2 P → F 16 Space Strip - P 60° Hex Map - F 240° 1 4
3 F → G Hex Map - F 120° Hex Map - G 300° 3 5
4 G → K Hex Map - G 60° Hex Map - K 240° 3 6
5 K → J Hex Map - K 60° Hex Map - J 240° 1 3
6 J → M Hex Map - J Hex Map - M 180° 5 7
7 M → C Hex Map - M Hex Map - C 180° 5 6
8 C → Q Hex Map - C 16 Space Strip - Q 180° 1 4
9 Q → Water 16 Space Strip - Q 330° Ending - Water 180° 3 9


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